Racoonfolk (5e Race)

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==<Race Name>== Raccoonfolk

Physical Description[edit]

History[edit]

Raccoon Folk were originally created when a Raccoon stepped into an Alchemist's supposed failed experiment. The concoction gave the Raccoon human characteristics in which it than ran away and bred with a wild Raccoon. After many generations, Raccoon Folk fully came to life when a traveling bard visited a rather large city hidden in the trees known as Molfuul. From then on Raccoon Folk travel far and wide and are well known to most back ally dealers and crooks due to their habit of getting into trouble.

Society[edit]

Raccoon Folk are very secretive and strange race. They barely trust outsiders but if they do they will show them nothing but affection and gifts, usually food. Raccoon Folk usually follow the ways of their current Elders or King such as whether they should steal from small villages to survive or to grow their own food and make their own supplies.

Raccoon Folk are typically seen as shady little creatures because most Raccoon Folk use their size to their advantage by pickpocketing, tricking clueless people into giving them their money, or just straight up robbing people. However when they are in a city that is under their complete control, Raccoon Folk tend to be extremely kind, as long as you don't look suspicious because somehow they can just tell if you're up to something.

If you do for some reason hurt or do something bad to a Raccoon Folk and you let them live, they will make sure you are hunted down by whatever they can get their hands on or do themselves, similar to if you do something nice to a Raccoon Folk, except this time they will see you as a potential friend and will treat to nicer and possibly welcome you into their homes.

<Race Name> Names[edit]

Male: Chi'ken, Shroomboom, Char, Broth, Rigby, Riggs

Female: Carmaleta, Spinach, Rivermo, Milco

<Race Name> Traits[edit]

Ability Score Increase. Your An ability score was not entered for this template! score increases by 2 and your An ability score was not entered for this template! score increases by 1.
Age.
Alignment.
Size. Speed. Your base walking speed is <speed> feet.
Languages. You can speak, read, and write Common and one other language of your choice.

<Subrace Name>[edit]

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ ″ + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a <race name> character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6
0.00
(0 votes)

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