Psychic Abilities & Magic (3.5e Variant Rule)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Psychic Abilities & Magic[edit]

If psychic talents coexist in a world with magic and spellcasters, the Gamemaster needs to consider how (and if) the two interact. Naturally in a setting that only has psychic abilities this is a moot point, but if the GM wishes to include psychic skills in a setting where other special abilities are available, how they interact has certain effects on the campaign, as described below.

Psychic Abilities and Magic Interact
Psychic Abilities and Magic are Different
Psychic Abilities & Psionics

Back to Main Page3.5e HomebrewRulesPsychic PowersAdvanced Psychic Techniques

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors