Primordial Patron (5e Subclass)

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Your otherworldly patron is a powerful entity of an elemental plane. They include genies (the most common of such patrons), archons, primal elementals, the elemental Lords, and even titanic beings, such as Perpetos, the Timeless.

Upon creating your Primordial Warlock, you select an elemental type for your patron, as this determines your traits as you progress.


Bonus Proficiency[edit]

At level 1, you gain proficiency in the Primordial language.

Expanded Spell List[edit]

The Primordial lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you. Your spell list is determined by your elemental type. A (*) denotes a homebrew spell. A (ee) denotes a spell from the elemental evil material.

Air Expanded Spells[edit]

Spell Level Spells
1st thunderwave, featherfall
2nd gust of wind, warding wind (ee)
3rd lightning bolt, call lightning
4th storm sphere (ee), conjure minor elementals
5th control winds (ee), cone of cold

Fire Expanded Spells[edit]

Spell Level Spells
1st searing smite, burning hands
2nd aganazzer's scorcher (ee), Continual Flame
3rd fireball, melf's minute meteors (ee)
4th fire shield, conjure minor elementals
5th immolation (ee), flame strike

Water Expanded Spells[edit]

Spell Level Spells
1st create or destroy water, ice knife (ee)
2nd snilloc's snowball swarm (ee), aqua jet*
3rd waterbreathing, tidal wave (ee)
4th watery sphere (ee), conjure minor elementals
5th maelstrom (ee), cone of cold

Earth Expanded Spells[edit]

Spell Level Spells
1st earthen ward*, earth tremor (ee)
2nd maximilian's earthen grip (ee), magic weapon
3rd erupting earth (ee), wall of sand (ee)
4th stone shape, conjure minor elementals
5th wall of stone, transmute rock (ee)

Primordial Bestowments[edit]

You gain a cantrip and language based on your primordial patron's element. You gain the spell absorb elements and always have it prepared. It is a warlock spell for you.

Element Cantrip Language
Air gust Auran
Fire control fire Ignan
Water shape water Aquan
Earth mold earth Terran

Timeless Nature[edit]

Beginning at 6th level, you can hold your breath indefinitely and you don't require food, water, or sleep, although you still require rest to reduce exhaustion and still benefit from finishing short and long rests. In addition, you age at a slower rate. For every 10 years that pass, your body ages only 1 year, and you are immune to being magically aged.

Elemental Protection[edit]

Starting at 10th level, you gain defensive abilities dependent on your element.

  • Air. You gain resistance to thunder and lightning.
  • Fire. You gain resistance to fire and radiant.
  • Water. You gain resistance to cold and acid.
  • Earth. Your AC is increased by 1, and your take 3 less damage from nonmagical piercing, slashing and bludgeoning damage (minimum of 1)

Attunement[edit]

at level 14 you gain the ability to transform into an elemental lord for 1 minute plus 1d8 after you learn this ability. Your stats and abilities become that of the titan, in addition to the ability, you also become the Alignment of the being.

Primordial Wrath[edit]

Also at 14th level In addition you gain a new spell based on your element to replace your level 6 arcanum . Air: Investiture of wind (ee) Fire:Investiture of flame (ee) Water:Investiture of ice (ee) Earth:Investiture of stone (ee)



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