Power Beam Saber (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 20:22, 25 February 2021 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Largely incomplete.

You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Power Beam Saber: This odd item looks similar to a BM1-Buster, but much smaller. There are engravings all around it, many of a sword or a large saber.

Prerequisite: BAB +13 greater, Constitution 20 , at least 8 Ranks in Concentration and GM1-Buster.

Benefit:This cylinder tube once combined with the GM1-Buster produce a blade similar to the spell Mordenkainen's Sword. It's considered a +3 Longsword of force when swung at an enemy and can hit both corperal and incorperal creatures. When you charge you can choose to either fire a ranged blast or swing with a 15 ft arch in front of you. You must make a concentration check DC 20 in order to charge the weapon, doing so is considered a move action. You can hold the charge for a DC 20+1 each round after the first round or be force to release the attack before the end of your turn. The attack deals 4d6+3 and what strength modifier you have. It has the same threat range as a longsword and multiplier as well. If you intend to take a feat to improve the attack, treat it as a long sword or just use power beam saber. Example: Weapon Focus: Long sword/Power Beam Saber.

Special:If your Buster is overheated you can not use the Power Beam Saber at all. If the Buster destroys it self there the saber ejects, but there is a 15% chance that it to will be ruined. The repairing a damaged one is 11,000 gp for serious damage.

CL ; ; Market Price: 22,000 gp

Back to Main Page3.5e HomebrewEquipmentMagical Weapons

Home of user-generated,
homebrew pages!