Polar Owls (5e Race)
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Polar Owls are beautiful white owls with larger than average wing spans. They are often called the monarchs of all owls.
Polar Owls have a long history involving almost every creature that has ever existed.
Polar Owls are liked by most races, although they are not commonly seen outside of thier homes at the poles.
Polar Owl Names
Polar Owls are named after their traits.
Male: Bruker, Bater, Sliter
Female: Grendor, Furallia, Stalia
Polar Owl Traits
Ability Score Increase. +2 Dexterity, -1 Strength
Age. Polar Owls often live to be 500 years old as they need to see as many historical sites as possible, or even current events that will greatly impact the future.
Alignment. Polar Owls are generally chaotic in the sense that they need to see as much as they can.
Size. Your size is medium.
Speed. Your base walking speed is 30 feet. Your flying speed is 35 feet.
Weakness of the Sky. Since you are a being of the sky, standing on the ground grants you disadvantage on attack rolls and disadvantage on saving throws (death saving throws not included).
Definite Precision. To you precision and accuracy is the most important thing after history. If someone is imprecise, vague, or is over exagerating, you question their reliability.
Languages. Common, Auran, and two of your choice
Subrace. Snowy Polar Owl, Flaming Polar Owl
Snowy Polar Owl
Ability Score Increase. +1 Charisma
Being of Cold. You are a being of cold. You come from the coldest of places. Being in a cold climate has no affect on you.
Survival of the Smartest. You are the smartest specie of owls. You gain proficiency in Nature checks.
Flaming Polar Owl
Ability Score Increase. +1 Wisdom
Being of Warmth. You are a being of heat, though not elemental. You come from places near the equator or warmer. Being in a hot climate or warmer has no effect on you (Flames do not count as a hot climate.)
Survival of the Fittest. You are the most fit species of owls. You gain proficiency in Athletics checks.
Random Height and Weight
|5′ 6″||+1d10||80 lb.||× (1d10) lb.|
*Height = base height + height modifier