Pirate Cannon (5e Equipment)
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Martial Ranged Weapons
A heavy cannon that fires exploding cannonballs.
This weapon uses small cannonballs as ammunition.
Every creature within 10 feet of the target must make a DC 17 Dexterity saving throw or take 2d6+6 fire damage. This weapon deals double damage to objects.
Add both your strength and your proficiency bonus to the damage roll upon impact with a target creature.
When the target creature is hit, it must make a Strength(Athletics) saving roll with a DC of (10 + your proficiency bonus). On a failed roll, the target creature is:
The sheer force of the weapon and its massive backblast makes it awkward to fire. Every time the heavy cannon is fired, make a Strength(Athletics) check with a DC of (13 - your Strength modifier). On a failed save, your character is knocked prone after firing.