Piltoveran (5e Race)

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Piltoveran[edit]

Physical Description[edit]

Piltoverans are often fair skinned and of normal build.

Society[edit]

Piltover, also known as the City of Progress, is a thriving, progressive city whose power and influence is on the rise. It is Valoran's cultural center, where art, craftsmanship, trade and innovation walk hand in hand. Its power comes not through military might, but the engines of commerce and forward thinking. Situated on the cliffs above the district of Zaun and overlooking the ocean, fleets of ships pass through its titanic sea-gates, bringing goods from all over the world. The wealth this generates has given rise to an unprecedented boom in the city's growth. Piltover has - and still is - reinventing itself as a city where fortunes can be made and dreams can be lived. Burgeoning merchant clans fund development in the most incredible endeavors: grand artistic follies, esoteric hextech research, and architectural monuments to their power. With ever more inventors delving into the emergent lore of hextech, Piltover has become a lodestone for the most skilled craftsmen the world over.

Piltoveran Traits[edit]

Ability Score Increase. Your Intelligence score increases by 2 and your Wisdom score increases by 1.
Age. Piltoverans reach maturity at 20 and usually live to around 100
Alignment. Piltoverans can be of any alignment but tend toward good
Size. Piltoverans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Skilled by Trade. Piltoverans are often involved in a trade giving them one tools proficiency and one skill proficiency.
Hextech Familiarity. Piltoverans gain advantage on any check involving Hextech due to their familiarity.
Languages. You can speak, read, and write Common and one other language of your choice.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5′ 4″ +3d4' 110 lb lb. × (2d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

0.00
(0 votes)

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