Phrylum (5e Race)

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Phrylum[edit]

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Charming Rebels[edit]

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Phrylums are pleasant-looking humanoids with lizard features. They have vigorous physiques of tanned and brownish skin tones, light hair colors of shades of blond, white, and caramel, and are slightly taller than humans, varying from 5′ 3″ to 6′ 7″ tall. Besides their human-like traits, all of their lizardy attributes are covered by green or brownish scales, that can be either plain or have yellowish markings.

Most of a phrylum's body is like the humans, but they just can't blend among them if wanted. All phrylums have a tail that can length up to 150% of their body height, horns on the left or on the backside of their heads, and markings around their eyes. Yet the race's most unique characteristic is the luminous scales that extend through their entire body, head, tail, and horns. They look like continuous scars with the same color and pattern as their lizard-like attributes drawn on their body, and with which they collect and accumulate solar energy by day, and at night or in darkness, a phrylum can emit light at will.

Seeking Recognition[edit]

History here.

The Vastness of the World[edit]

Society here.

Independence and Solitude[edit]

Adventuring here.

Phrylum Names[edit]

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Male Names:

Female Names:

Phrylum Traits[edit]

Ability Score Increase. Your Charisma score increases by 2.
Age.
Alignment.
Size. Speed. Your base walking speed is 30 feet.
Natural Entertainer. You are proficient in the Performance skill and in one musical instrument of your choice.
Languages. You can speak, read, and write Common.

1st Subrace[edit]

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Ability Score Increase. Your Wisdom score increases by 1.

2nd Subrace[edit]

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Ability Score Increase. Your Dexterity score increases by 1.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5′ 3″ +2d8 120 lb. × (2d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a phrylum character, you can use the following table of traits, ideals, bonds, and flaws to help flesh out your character. Use this table in addition to or in place of your background's characteristics.

d10 Personality Trait
1
2
3
4
5
6
7
8
9
10
d6 Ideal
1 (Chaotic)
2 (Any)
3 (Neutral)
4 (Good)
5 (Lawful)
6 (Evil)
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6

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