Path of the Giant Variant (5e Subclass)

From D&D Wiki

Jump to: navigation, search

Path of the Giant[edit]

Those who follow the path of the giant can trace their lineage back to giants in one form or another, and manifest the physique and sheer physical might of a giant.

Giant Ancestry

When you choose this path at 3rd level your giant ancestry begins to manifest. Your size becomes large if you weren't large already. Befitting your new size, you can wield oversized weapons and the range of your melee weapon attacks increases by 5ft. You also learn to speak and read giant, if you already knew that language then you gain an extra language of your choice.

Giants Fortitude

At 6th level your giant ancestry allows you bolster yourself with otherworldly durability. While you are raging you can use your bonus action to gain temporary hit-points equal to half your level in this class+your constitution modifier.

Shake the earth

At 10th level while you are raging your strikes are powerful enough to shake the earth. As an action you can choose to strike the ground beneath you, each creature in contact with the ground within 10ft of you must make a dexterity saving throw or take 1d10+your strength modifier+your rage damage force damage and be knocked prone on a failed save. You can use this feature a number of times equal to your constitution modifier (a minimum of once). You regain all expended uses of this feature when you finish a long rest. The DC for this saving throw equals 8 + your Strength modifier + your proficiency bonus

True Behemoth

At 14th level you completely embody a giants power. While raging your size increases by one size category, the range of your weapons increases by another 5ft, your weapon attacks using strength do an additional 1d6 damage and your Shake the Earth feature now has a range of 20ft and does 2d10+your strength modifier+your rage damage force damage.


Back to Main Page5e HomebrewCharacter OptionsSubclasses

Home of user-generated,
homebrew pages!


Advertisements: