PFSRD:Heart of the Metal

From D&D Wiki

(Redirected from PFSRD:Heart Of The Metal)
Jump to: navigation, search
This material is published under the OGL 1.0a.

Heart of the Metal

School transmutation [earth]; Level magus 3, sorcerer/wizard 3, witch 3

Casting Time 1 standard action

Components V, S, M (a chunk of adamantine worth 100 gp, or a chunk of cold iron or silver worth 20 gp)

Range close (25 ft. + 5 ft./2 levels)

Targets one weapon per level

Duration 1 minute/level (see text)

Saving Throw none; Spell Resistance no

You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on which component you used, with the following effects.

Adamantine: The weapons overcome DR/adamantine and ignore hardness of less than 20.

Cold Iron: The weapons overcome DR/cold iron.

Silver: The weapons overcome DR/silver.

No other advantages or disadvantages of these metal types apply. For example, a weapon given the nature of adamantine is not automatically masterwork.

This spell can affect nonmetal weapons. If you grant the target weapons the property of cold iron, the spell lasts half as long as normal.


Back to Main PagePathfinder Open Game ContentPFSRDSpells

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the Pathfinder Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains PFSRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: