Owl Kin (5e Race)

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Owl Kin[edit]

"'Hey, it's that simple!' Nocturne said cheerfully to his child 'Hunting prey is that easy!' The young owl humanoid replied, 'Why can't we just get food from the inn like yesterday?' the boy tilted his head completely to the side. 'Life isn't easy, and one day this place will burn, or something...you need to train for doomsday, okay?"'

Physical Description[edit]

Owl Kin are lean, winged, owl-like humanoids. They range from many different colors: White, brown, and black to name a few. Their eyes are about the same as humans, but the main thing different about them is their owl sense. They have a beak, wings, and talons.

History[edit]

Society[edit]

Owl Kin Names[edit]

Many Owl Kin names are built from pieces of words about anarchy, the end of civilization, or words for "night."

Male: Cataster, Apoco, Anarch, Mobrul

Female: Lun, Chaost, Disrega, Eventide

Unisex: Gloom, Duski, Midnight, Ithil

Owlkin Traits[edit]

A half owl, half humanoid mix, always worrying about the ending of the Realms.
Ability Score Increase. Your Dexterity score increases by 2 and your Intelligence score increases by 1.
Age. Most owl kin mature at age 10, considered adults at 15, and generally live to the age of 90. Very rarely, some owl kin have been known to live up to 120 years.
Alignment. Owl kin are often kind and sweet to others, and will do whatever it takes to help them. They usually stick to a good or neutral alignment, with some leaning toward chaotic alignments. There is a scarce amount of evil owl kin.
Size. Owl kin are usually 4 and a half feet, and none exceed 6 feet. Your size is: Medium
Speed. Your base walking speed is 35 feet, and you have a base flying speed of 40 feet.
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray..
And I Feel Fine. You have advantage on Survival checks.
Odd Bird. You have disadvantage on Persuasion checks against city dwelling targets.
Languages. You can speak, read, and write Common and one other language of your choice.

Snowy[edit]

You have traits similar to snowy owls.

Ability Score Increase. Your Charisma score increases by 1.
Snowdweller. Your thick plumage is deigned for extremely cold environments. You have resistance to cold damage.
Piercing Eyes. Your eyes are a sharp yellow color, which is slightly off-putting to others. You gain advantage on An ability score was not entered for this template! checks.

Pygmy[edit]

You have a smaller stature than most owl kin, but you are still a force to be reckoned with.

Ability Score Increase. Your Wisdom increases by 1.
Size. You are between 1 to 2 feet tall. Your size is Tiny.
Holedweller. You gain +1 to Stealth checks.
Tiny Terror. With a smaller body, your rage becomes concentrated. You gain advantage on attack rolls against creatures larger than yourself.

Random Height and Weight[edit]

Table: Owl Kin Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
4′ +2d6" 95 lb. 1d4 x (2d6) lb.

Pygmy Height and Weight Table

Table: Pygmy Owl Kin Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
1′ +3d4" 15 lb. 1d4 x (3d4) lb.


Suggested Characteristics[edit]

When creating an Owl Kin character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1 I am obsessed with collecting a certain type of survival gear, such as rope or rations.
2 I am unusually chatty, even for a bird.
3 I apologize near constantly, even for things that have nothing to do with me.
4 I speak only when necessary, but my definition of when it's "necessary" is extremely specific.
5 I will eat pretty much anything that moves, as long as I can catch it.
6 I like to watch people without their knowledge.
7 I am constantly finding ways to connect common occurrences to the end of the world.
8 I am extremely apathetic. The world is ending, so why should I care?
d6 Ideal
1 Readiness. I have to be prepared for anything. (Neutral)
2 Loyalty. Once I trust you, my bond to you is unbreakable. (Lawful)
3 Knowledge. I must learn everything about how to survive. (Neutral)
4 Knowledge. I must learn how to prevent the apocalypse. (Chaotic)
5 Fun. If the world's ending, I'll enjoy myself while I can. (Chaotic)
6 Loyalty. To breach the trust of another is to disgrace myself. (Lawful)
d6 Bond
1 My siblings are missing. I have to find them before Armageddon!
2 I was the only owlet in my brood. I'm out to find a family of my own.
3 I was discarded as a runt. I intend to have my revenge.
4 I'm supposed to stop someone from doing something so the world doesn't end, but I don't remember the details.
5 My brood kicked me out for eating all the rations. I have to repay them if I want to go back.
6 I am on a journey to find an old friend who left to go adventure.
d6 Flaw
1 I obsessively organize my gear for maximum effectiveness, or so I think.
2 I will rant for hours about the end being nigh.
3 I refuse to go anywhere near the woods.
4 I hate having dirty feathers, and could spend entire days preening.
5 I am dramatic and mopey, to the point of annoyance.
6 I have horrible short-term memory. What was I saying again?

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