Nine-Tailed Clone (5e Creature)
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Small aberration, chaotic evil
Chakra. The clone has 33 chakra points which he can expend. All chakra points are regained at the end of a long rest.
Jinchuriki Regeneration. At the beginning of each of his turns, the clone regenerates 6 hit points.
Jinchuriki Resistance. The clone has advantage on Dexterity and Constitution saving throws.
Multiattack. The clone can make 2 unarmed strikes.
Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.
Tailed Beast Bomb (20 Chakra). All creatures in a 10 ft. by 60 ft. line or 20 ft. radius 60 ft. from the clone must succeed a DC 15 Dexterity saving throw. On a failure, they take 59 (10d10) force damage, are pushed to the closest edge of the area, and fall prone. On a success, they take half as much damage. This jutsu ignores evasion.
Created by Kabuto out of Naruto's cells and the Nine-Tails's chakra to be a weapon in the Fourth Shinobi war, the Nine-Tailed Clone resembles a much younger Naruto permanently embroiled in his teen-aged Tailed Release. Being among the strongest pseudo-jinchuriki, his strength is at the very least comparable to that of his natural counterpart. Upon absorbing a large amount of chakra, he is capable of transforming into a monstrous, reptilian form.