Neyaphems (3.5e Race)
From D&D Wiki
Contents
Neyaphems[edit]
A member of a race of demonic-looking mutants known as the Neyaphem which date back to Biblical times that were banished to another dimension by a race of angelic mutants. They age much slower than Humans, aging at the rate of an Angel.
Personality[edit]
Neyaphems are depicted as being a happy-go-lucky practical joker and teaser, and a fan of swashbuckling fiction. In contrast, Neyaphems also have a knack for the spontaneous and exciting. He sees himself as a swashbuckler, usually comparing himself to Errol Flynn. He is, despite his looks, always charming and gallant. His days in the circus make him a gifted performer and showman. He has a great sense of humor for someone in his situation. He always plays pranks on people; some even call him "Trickster" because his combined teleporting abilities and playful disposition enable him to play quite the joke. They prefer to not engage in a confrontation unless they are provoked. When they are provoked they are dangerous adversaries. They are great thieves and assassins.
Physical Description[edit]
Those who are born with superhuman abilities. Neyaphems possesses superhuman agility, the ability to teleport, and adhesive hands and feet. His physical mutations include indigo-colored velvety fur which allows him to become nearly invisible in shadows, two-toed feet and three-fingered hands, yellow eyes, pointed ears and a prehensile tail. They are typically covered in brands/tattoos from the different dimensions that they travel through when teleporting. They brands/tattoos are glyphs of warding to protect them from enemies.
Relations[edit]
Neyaphems are more than willing to give anyone a chance and make friends easily. They have been banished for unjust reasons and tend to stay in the good graces of everyone.
Alignment[edit]
Typically any good alignment, though some prefer evil intentions towards angelic mutants.
Lands[edit]
The are comfortable anywhere due to the brands/tattoos on their bodies. They are typically protected from evil.
Religion[edit]
Neyaphems are open to any religion
Language[edit]
Common, Neyaphemic, Druid, Draconic, Demon, Angelic Bonus Language: ANY
Names[edit]
Normally named by mothers in another dimension but Neyaphemic is so difficult to speak or learn that most can't say their true names. Normally nicknamed by friends.
Racial Traits[edit]
- +2 Strength, +8 Dexterity, +4 Constitution, +4 Intelligence, +1 Wisdom, +4 Charisma
- Humanoid/Mutant: Mutants have mutated to have certain advantages
- Medium:
- Neyaphem base land speed is 50 feet: Can teleport at will
- name of special ability (Ex), (Su), (Sp), or (Ps).: game rule information about special ability
- name of another special ability (Ex), (Su), (Sp), or (Ps).: game rule information about special ability. Repeat as needed
- Spell-Like Ability: At Will—Teleport, Sneak Attack +3d6, Hide in Plain Sight, Greater Invisibility, Spider Climb. Caster level is Level 6. The save DC is 15-based.
- Automatic Languages: Common, Neyaphemic, Druid. Bonus Languages: Any.
- Favored Class: Rogue, Ranger, Thief, Druid, Assassin.
- Level Adjustment: 3
Vital Statistics[edit]
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
25 years | + | + | + |
Middle Age1 | Old2 | Venerable3 | Maximum Age | |
---|---|---|---|---|
170 years | 550 years | 2000 years | +N/A years | |
|
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | ' " | + | lb. | × () lb. |
Female | ' " | + | lb. | × () lb. |
Back to Main Page → 3.5e Homebrew → Races [[Category:ECL<!-#->]]