Neko, 2nd Variant (5e Race)
From D&D Wiki
They are light, crafty, and never afraid of a challenge. Easily mingling in among other races, Nekos can be found almost anywhere. Their personalities are snowflakes, never two of the same.
Nekos are humanoids with cat-like ears, long tails, sometimes whiskers, and some even have fur on their torsos and legs. they are generally of a smaller build, skinny and light. Their eye and hair color can vary widely, and generally don't grow beards.
Nekos came from a decent that some suggest to be from a more cat-like humanoid species. Today, Nekos have addapted a more human look with only a few alterations in their appearance.
Neko societies are a mix of Elven and Human societies. They often will have a tribal leader, and are isolated in their own way. Some small settlements may even have trained fighting forces. Some Nekos live in the wild, living off the land.
Neko names are a mix of Human, Elven, Nature, and even pun based names.
Male: Will, Bellmont, Aspen
Female: Shelly, Mewlin, Blaze
Forest dwelling humanoids with cat-like features.
Ability Score Increase. Your Dexterity increases by 2.
Age. Nekos mature twice as fast as Humans, and can sometimes live over 120 years.
Alignment. Nekos tend to be Chaotic Alignments.
Size. Your size is medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Great Flexibility. You gain proficiency on Acrobatics (Dexterity) checks.
Cat Nap. You are used to only sleeping in small spurts therefore 4 hours for you is considered a full nights sleep and you do not take any penalties to passive perception while asleep
Naturally Graceful. You have resistance to fall damage because you always land on your feet when falling.
Feline Ancestry. You may turn into a cat with fur color of your hair color. You have all the same ability scores, but your total hit points are 2 in this form. You can also not attack in this form.
Ability Score Increase. Your strength increases by one, and your constitution is lowered by one.
Natural Climber. You can never fail to climb a tree.
Claws. You can attack somebody with your claws for 1d6.
Random Height and Weight
|4′ 9″||++1d10||90 lb.||× (+1d20Ib.) lb.|
*Height = base height + height modifier