Myrloth (4e Creature)

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Myrloth is a rarity among driders in two ways. Firstly, Myrloth is spiderborn- a drow born with drider status. Secondly, she is of the good alignment.
As a spiderborn drider, Myrloth had the ways of the drow and the religion of Lolth forced into her from birth. Resentful of being forced to follow a deity that had maimed her with a spiderlike body, she openly defied her house and fled to the surface.

Level 1 Controller
Medium spiderkind fey humanoid (drider, arachnomancer)
XP 100
Initiative +1 Senses Perception -1
HP 22; Bloodied 11
Healing Surges 6
AC 15; Fortitude 10, Reflex 11, Will 17
Speed 7
Action Points 1
Area.png Lesser Swarm ♦ at-will
Effect: Area burst 2 within 10; +5 Vs. Fortitude; 1d4 + 6 poison damage. The power’s area creates a zone filled with a swarm of vicious spiders. Any creature that enters the zone or starts its turn there takes 5 poison damage. The swarm remains in place until the end of Myrloth's next turn.
Close.png Spydric Tide ♦ at-will
Effect: Close blast 3; +5 Vs. Fortitude; 1d6 + 6 poison damage, and ongoing 2 poison damage (save ends).
Area.png Web ♦ encounter
Effect: Area burst 1 within 10; +5 Vs. Reflex; 1d6 + 5 radiant damage, and the target is restrained until the start of myrloth's next turn. The power's area creates a zone of webs that fills the area until the end of myrloth's next turn. The zone is considered difficult terrain.
Ranged.png Swarming Death ♦ daily
Effect: Target: One creature adjecent to the spider swarm. +5 Vs. Fortitude; 2d6 + 6 poison damage; Myrloth summons a large sized spider swarm in an unoccupied space within range, and the swarm attacks an adjacent creature. Any creature that starts it's turn next to the spider swarm takes 1d4 + Charisma modifier poison damage. As a move action myrloth can move the spider swarm up to 6 squares. Sustain Minor: Myrloth can sustain this power until the end of the encounter. As a standard action, she can make another attack with the spider swarm.
Ranged.png Web ♦ encounter
Effect: Ranged 5; +5 Vs. Reflex; the target is restrained until the end of myrloth's next turn.
Close.png Cloud of Darkness ♦ encounter
Effect: Close burst 1; this power creates a cloud of darkness that remains in place until the end of myrloth's next turn. The cloud blocks line of sight for all creatures except myrloth. Any creature except myrloth entirely within the cloud is blinded.
Unseen ♦ encounter
Effect: Myrloth is invisible until she attacks or until the end of her next turn.
Poison Mastery
Effect: Twice per encounter, as a free action, when myrloth uses an arachnomancer atack power or an attack power, she can deal 2 extra damage against a single target. The extra damage is poison damage, regardless of the damage type of the attack.
Skills Arachana +10, Diplomacy +10, Nature +4, Religion +7, Stealth +3
Feats Toxic Death, Ritual Casting
Str 10 (+0) Dex 12 (+1) Wis 8 (-1)
Con 11 (+0) Int 14 (+2) Cha 20 (+5)
Alignment Good Languages Common, Elven, Deep Speech, Spydric

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