Murder Mite (5e Race)
From D&D Wiki
|“||They move quickly down there in the dark, hungry and waiting for us to fall asleep so they can steal us away. We beggar aren't so safe here anymore.||”|
Murder Mites are stocky hunchbacked rodent creatures of diminutive size. Roughly the size of a halving, these cunning creatures have rough patches of oily fur that dot their scar and rash covered bodies.
Murder Mites came into being during the spread of a mysterious disease that arrived on the backs of fleas. While it was soon cured and treated by local clerics and apothecaries those who became infected for extended periods of time became sickly and warped, eventually becoming the rat-like beings that they are today.
After years of separation from more polite societies Murder Mites have developed their crude monarchy in the sewers just beneath the sewers across the country. Those not directly involved in the "court" make their burrows in the decaying structures of the sewer walls, while the royalty lives in the main aqueducts to allow themselves freshest water and resources while the rest feed from the royalty's filth.
Murder Mite Names
Murder mite names are based on food containers or other labels that they find on the stray packaging that comes floating down through the sewers.
Male: Lard, Smokes, Butcher Ham
Female: Crumb, Flour, Matches
Murder Mite Traits
Murder Mites are stocky hunchbacked rodent creatures of diminutive size and animalistic guile.
Ability Score Increase. Your Dexterity score increases by 2.
Age. Murder Mites can live to about 60 years old.
Alignment. Murder Mites have a tendency to favor chaotic paths.
Size. Murder Mites can be between 3 to 4 feet tall. Your size is small.
Speed. Your base walking speed is 35 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Scurry. While hidden, you may make a Dexterity save to take the Dash action undetected.
Pack Rat. While making an Investigation check when searching bodies or containers, you may roll a secondary D20 and take the greater result.
Languages. You may read and write in common.
Ability Score Increase. Your Constitution score increases by 1.
Unclean Living. You gain advantage on saving throws against disease and poison, and you suffer no ill bodily effects from living in wretched or squalid conditions.
Ability Score Increase. Your Dexterity score increases by 1.
Rabid Pursuit. When attacking with advantage or surprise, you may roll an additional d6 and add the result to your total attack roll. You regain use of this feature after a short rest.
Ability Score Increase. Your Strength score increases by 1.
Infected Maw. You may perform a bite as an attack in the form of 1d4 piercing damage. Bitten creatures must make a constitution save or face the following effect. On a failed save the creature contracts a lesser Sewer Plague that takes effect beginning on their next turn. While infected, the creature heals for half as much. On a success, no disease is contracted. You regain the use of this ability after a long rest.
Random Height and Weight
|3′ 8″||+1d4||90 lb.||× (2d6) lb.|
*Height = base height + height modifier