Mortal God (5e Race)

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Mortal God[edit]

You were once a God, invincible as well all powerful, but your kin deemed you irresponsible and have forced you into an ageless mortal body. They now have tasked you to grow as a person by exploring the world and helping those around you as penance for your actions. Or perhaps you were a god who was cast down by other means? Were you cut down, and thrown to the mortal plane? Or were you locked away, you kin hoping to never see your face again?

Physical Description[edit]

Gods come in all shapes and sizes, however, white is a common staple. Mortal gods can appear to be any humanoid race, they often tend to be much taller than average. Occasionally, Mortal Gods will retain a feature of their past. Examples of this can be small wings, scars, ect. (GM desecration, on if any of these features work.). Most Mortal Gods have white eyes, and/or white hair.

History[edit]

You might have done something that displeased fellow Gods enough to strip you of almost all your abilities, leaving you as a 'super human' that cannot age past their prime. They have tasked you a goal to regain your powers and immortality, but the choice is yours in order to go for that goal or search for another way to gain your God hood. You might have been the victim of a being of great power, escaping its wrath with your life, but with barely any of your powers. You may even be a god tricked by a mortal to swap places.

Society[edit]

Other Mortal Gods walk these lands, forming very small parties of people who decide to live their lives out in freedom from the ones who scorned them for their actions. Whatever those actions were, probably long forgotten among the comfort of knowing in their ageless bodies, they might not pursue it if they have spent more than a few millennia doing it with no results.

Mortal Gods often never find one of their own, as they are so rare. In turn, there are no societies/cities with them as a majority.

Mortal God Names[edit]

Some Mortal Gods choose to keep their old names, and others choose to take on a new, more human name.

Male: Kevdak, Grom, Vehil

Female: Krisna, Vertina, Aries

<Race Name> Traits[edit]

...
Ability Score Increase. You may add 4 ASI points into any stat(s) of your choosing. [Ex. +2 to wisdom, and +2 to charisma]
Age. Mortal Gods are ageless beings, though they may choose the age their vessel appears.
Alignment. Mortal Gods often keep their alignment, from their days of Godhood.
Size. Mortal Gods vary heavily in builds, heights, and appearances. You may be from anywhere from 4"5' to a full 8 ft. Your size is Medium.
Speed. Your base walking speed is 30 feet. At GM desecration, you may have a flight speed.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Languages. Common, Celestial, and one of your choice.

<Subrace Name>[edit]

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
4′ 8″ +3d10 80 lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

3d10

Suggested Characteristics[edit]

When creating a Mortal God character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1 I find myself looking down on mortals. I view my own opinion as most important.
2 I find it hard to say no, even when I really should.
3 Having watched mortals for thousands of years, I find myself distrusting them all.
4 I seek to gain my powers again. I will do this at any cost.
5 I often forget my lack of power, and I will rush into dangerous situations without thought.
6 I find it easy to fall for sob stories, and I trust way to easy.

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