Midnight Mail (5e Equipment)

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Armor (plate), Artifact (requires attunement)

This black plate armor seems to melt into the shadows. While wearing this +1 plate armor you have advantage on stealth rolls, and any hostile creature that starts their turn within 5 feet of you, they must succeed on a DC 15 Constitution saving throw, or take 2d10 poison damage and takes 1d6 poison damage for every turn after while still in range. if they succeed their saving throw, they are immune to this effect. if an enemy is within 15 feet, then you become shrouded in shadows, imposing disadvantage on melee attacks directed to you.

Midnight Mail

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