Metamorphic (5e Race)
From D&D Wiki
"they climbed out of the cave and charged at me they were living rocks" - Rowgans guide to the mines
Metamorphics look like roughly hewn golems varying in sizes between 7-9 feet some big and bulky some small and lanky are a mismatch of pieces all pieced together most look like a rush job by the creator They are typically made of metamorphic rocks of any type but a rare few have been seen to be made of different types.
Metamorphics were originally made to be soldiers in a war between to fighting gods they were made by the god of earth and rock after the war they served menial jobs for the god but over time the god lost interest and left them to there own bidding.
Metamorphics live in caves across the world few are even to be living in the elemental plane of earth.Metamorphic society is a warrior society with the strongest ruling over a tribe of 2-3 dozen Metamorphics. Their is no male or female as they have no reproductive organs so he only difference in Metamorphics is their might. They only reproduce by making more of themselves like one would make a golems a small few have shown magical ability and are cast out of their tribe as magic is seen as weak in their society they respect physical ability over mental ability.
Metamorphic names typically are a description of their physical appearance and what they are made of.
Names: Big obsidian, Small marble, Long schist
A rock people who live in a warrior society where the physically strong rule
Ability Score Increase. Your Constitution score increases by 2.
Age. Metamophics don't age as they are made of rock but they do suffer wear and tear from thier society and rain and other weather conditions after 800 years they typically crumble into dust.
Alignment. Metamorphics have free will but their warrior tendencies typically force them towards chaotic alignment.
Size. Your height is 7-9 feet your size is large
Speed. Your base walking speed is 35 feet.
Darkvision. Metamorphics have Darkvision 60ft as they are accustomed to subterranean living.
Rock Expertise. You have advantage on Intelligence checks made to identify rock or to determine the structural properties of objects, buildings or environements made out of rock.
Rocky immune system. You have advantage on Saving Throws against poison, and you have Resistance against poison damage.
Languages. You can speak, read, and write Common, Primordial and one other language of your choice.
Random Height and Weight
|6′ 3″||+1d10||200 lb.||× (2d8) lb.|
*Height = base height + height modifier