Mega Flesh Golem (5e Creature)

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Mega Flesh Golem[edit]

Medium constructs (Golem), neutral

Armor Class 12 (Natural armor)
Hit Points 260 (22d8)
Speed 30ft

22 (+6) 14 (+2) 22 (+6) 8 (-1) 12 (+1) 14 (+2)

Saving Throws Str +15, Dex +6, Con +15, Int +6, Wis +6, Cha +10
Skills Acrobatics +10, Athletics +10
Damage Resistances Magical damage
Damage Immunities All non-magical damage
Condition Immunities All but prone
Senses passive Perception 11
Challenge 11 (7,200 XP)

Immutable Form. The golem is immune to any spell or effect that would change it's form.

Lightning adorbtion. You heal equal to the lightning damage you take.

Magic Resistance. You have advantage on all saves against spells.

Magic weapons. Mega flesh golems attacks are magical.


Multiattack You can make 3 attacks.

Slam. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 45 (3d12 + 25) bludgeoning damage.

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