Meditator (5e Feat)
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Prerequisites: Wisdom of 13 or higher
You learn how to meditate and through meditation you gain the following benefits:
You can now concentrate on two spells at a time. At level 20 you can make a Wisdom saving throw (DC=To the level of each spell you using added together) to concentrate on three spells at the same time, if you fail.
You gain +2 to passive perception.
During a long/short rest or as a down time activity, you can choose to meditate, after meditating for at least an hour you have these benefits for 2 hours for each hour you meditate.
- Advantage on Wisdom saving throws, checks, and attacks.
- +2 to damage rolls.
- +2 to any rolls to resist or remove Madness effects and the frightened condition.