Maevin (5e Race)
From D&D Wiki
Maevin can reach the sizes of medium creatures, and their wings come in many designs and patterns, their wings look like giant moth wings. They often look like winged elves, with pointed ears and ranging skin tones. They carry the normal array of human skin tones as well as light shades of the rest of the spectrum of colors, coming from light shades of red to pink and orange to yellow. Their eyes often look like a molten liquid but their pupils can be visible. They wear white or bright color clothes or shiny armor.
In the world, Maevin make their homes in deep forests or hidden grottos beneath the hills of the Moonshae Isles, far beyond the sight of other humanoids. In these places, Maevin cast their magic to color their domains in yellows, golds, yellows, and whites. Though Maevin can be found almost anywhere in the Feywild. Maevin enhance the world around them with their presence.
Maevin will often take on the names of humans or elves, and sometimes those of trees that they find their homes in.
They are angelic and the Maevin enhance the world around them with their presence.
Ability Score Increase. Your Wisdom score increases by 2.
Age. Maevin stop aging around the age of 20. Maevin are immortal creatures.
Alignment. Maevin can be of any alignment but tend to lean more towards neutral or lawful because of their kind and caring nature.
Size. Maevin are as big and tall as medium sized humanoids like elf's and humans. Your size is Medium.
Speed. Your base walking speed of 30 feet. You have a flying speed of 30 feet and you can hover no more than 10 feet off the ground if you are more than 10 feet off the ground when you end your turn you will fall until you are within the 10 feet of the ground.
Darkvision. You're accustomed to living in twilight forests and dark undergrowths. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fey Ancestry. You have advantage on saving throws against being charmed and magic can’t put you to sleep.
Maevin Magic. You can use the dancing light cantrip and you can use the faerie fire spell at will.
Languages. You can speak, read and write Common, Elvish, and Sylvan