M4A1 Carbine (5e Equipment)

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M4A1 Carbine

Martial Ranged Weapons
Weapon Cost Damage Weight Properties
M4A1 Carbine 75 gp 1d6 piercing 6.5 lb Ammunition (range 75-125), reload (30 shots), two-handed, Burst, Semi-auto. If your DM allows it, full-auto is an option.

A modern rifle that has 30 rounds of 5.56 in each clip. One bullet is one roll of a 1d6. Aiming is a 1d20. Burst fire is three bullets per shot, Semi-auto is one bullet per shot. Full auto is 15 bullets, but roll a 1d4 for cool down. Full auto the most inaccurate, so a penalty of five for firing. Burst fire is less inaccurate, so a penalty of three on aiming when it is set to burst fire. Semi-auto is the most accurate, so no penalty when aiming.

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