Lirigath, Lesser Megoi Lord of War (5e Creature)

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Huge monstrosity (megoi), chaotic neutral

Armor Class 24 (natural armor)
Hit Points 742 (55d12 + 385)

29 (+9) 19 (+4) 25 (+7) 25 (+7) 20 (+5) 29 (+9)

Saving Throws Str +21, Dex +16, Con +19, Int +19, Wis +17, Cha +21
Senses passive Perception X
Languages all, telepathy 120 ft.
Challenge 42 (580,000 XP)

Limited Magic Immunity. Lirigath is immune to spells of 7th level and lower, and has advantage on saving throws against all other spells and magical effects.

Spellcasting.Lirigath is a 53rd-level spellcaster. His spellcasting ability is Charisma (spell save DC 29, +21 to hit with spell attacks). He can cast any spell of the appropriate level with his spell slots, and can cast 1st level and 2nd level spells at will, and has 6 3rd-level slots, 5 4th-level, 5th-level, and 6th-level slots, 4 7th-level and 8th-level slots, 3 9th, 10th, 11th, 12th, and 13th-level slots, 2 14th, 15th, 16th, 17th, 18th, 19th, and 20th-level slots, and 1 slot each for 21st, 22nd, 23rd, 24th, 25th, 26th, and 27th levels.



Action Name. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1dX + X) damtype damage.


The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.

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