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Lightning Savant (3.5e Prestige Class)

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Lightning Savant[edit]

"I am Lightning, the rain transformed..."
—Raiden, Human Lightning Savant

The Lightning Savant, is a spellcaster that has used electrical spells and abilities to the extent that his body starts to become more like lightning itself.

Becoming a Lightning Savant[edit]

Most of the people whom become Lightning Savant's never intended for their use of electricity to go this far. Mainly they acquire this class as they become more and more like the electricity running through their veins.

Entry Requirements
Base Attack Bonus: [+3]
Skills: Spellcraft 8, Knowledge Arcana 4
Feats: Energy substitution (Electricity)
Spellcasting: Able to cast Shocking grasp and lightning bolt spontaneously.
Alignment: Any non Lawful

Table: The Lightning Savant

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +0 +0 +2 +1 Electrical Resistance 5, Lightning Strike 1d6
2nd +1 +0 +3 +2 Lesser Static Charge
3rd +2 +1 +3 +3
4th +3 +1 + 4 +3 Electrical Resistance 10, Lightning Strike 2d6
5th +4 +2 +4 +4 Lightning Bolt, Static Charge
6th +5 +2 +5 +4
7th +6 +3 +5 +5 Electrical Resistance 15, Lightning Strike 3d6
8th +7 +3 +6 +5 Rainstorm, Improved Static Charge
9th +8 +4 +6 +6
10th +9 +4 +7 +6 Lightning Leap, Lightning Strike 4d6

Class Skills (2 + Int modifier per level)
Balance (Dex), Concentration (Cha), Craft (Int), Escape Artist (Dex), Knowledge (Arcana) (Int), Knowledge (The Planes) (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int)

Class Features[edit]

Electrical Resistance (Ex): With their own electricity running through their veins the Lightning Savant is more resistant to other electrical attacks.

Lightning Strike (Su): The Lightning Savant's electrical charge allows him to wrap his arms and fists in electricity adding electrical damage to his weapons and unarmed attacks. If unarmed he can treat it like a touch attack on his opponent, and he gains a +3 to attack and damage enemies carrying a lot of metal. This ability can also be used to damage opponents whilst grappling.

Static Charge (Su): With all the electricity running through the Lightning Savant's body he begins to move at a quicker pace than a normal person of his race, speed increased by 10 at level 2, 20 at level 5, and 30 at level 8.

Lightning Bolt (Sp): At the peak of his power the Lightning Savant can channel his Lightning Strike into bolts of lightning much like the lightning bolt spell as many as 1+ 1/2 Lightning Savant class level per day

Rainstorm (Su): Upon reaching this level the Lightning Savant is constantly effects the weather around him, constantly causing it to rain. This ability can be suppressed as long as he concentrates on doing so. The rainstorm also gives any electrical attack a +3 to damage and to hit

Lightning Leap (Sp): Treated like the Spell from the Complete Mage. The Lightning Savant can use this ability 1+ 1/2 his Lightning Savant class level a day.

Campaign Information[edit]

Playing a Lightning Savant[edit]

Combat: Although most are loners, when they work with other people a Lightning Savant normally stands on the frontline dodging in and out of the actual fray utilizing his attacks to take out distracted foes as quickly as possible. Advancement: Quite a few Lightning Savant's started as Sorcerers or have at least a few level of Sorcerer. A few Monk/Sorcerer's become Lightning Savants as well adding the electrical damage to their all ready good hand to hand skills and the extra speed of the Monk.

Resources: Lightning Savants are self taught and most could really care less about others of their kind unless they mean them harm. They tend to be a little more understanding of each other though, since they all have a love for electricity.

Lightning Savant's in the World[edit]

<-Some quote from a character of this class->

<-Where characters of this class fit in a d20 world->

NPC Reactions: <-How NPCs react to characters of this class->

Lightning Savant Lore[edit]

Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

<-the appropriate skills->
DC Result
11 <-not so common knowledge->.
16 <-rare information->.
21 <-very rare information->.
26 <-information so obscure that members of this class might not even know it->.

Lightning Savant's in the Game[edit]

<-How characters of this class fit in the game (PC and {Jin was here.} NPC) and what roles they play->

Adaptation: <-Fitting this class in your campaign->

Sample Encounter: <-DM placement for NPC of this class->

EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->

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