Lesser Earth Archon Level 12 Brute
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Medium elemental humanoid (earth) XP 700
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HP 149; Bloodied 74
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Initiative +5
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AC 25; Fortitude 26, Reflex 23, Will 21
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Perception +9
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Speed 6 (earth walk)
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Tremorsense 5
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Immune disease, petrification, poison
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Traits
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Earth Walk
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The archon ignores difficult terrain that is rubble, uneven stone, or an earthen construction.
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Shattering Tremors
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Whenever the archon takes thunder damage, it is slowed until the end of its next turn.
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Standard Actions
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Stony Warhammer ♦ At-Will
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Attack: Melee 1 (one creature); +17 vs. AC
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Hit: 4d8 + 7 damage.
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Avalanche Charge ♦ Recharge when first bloodied
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Attack: Melee 1 (one creature); +15 vs. Fortitude
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Hit: 4d12 + 9 damage, and the archon pushes the target up to 2 squares and knocks it prone.
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Miss: Half damage, and the target falls prone.
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Effect: Before the attack, the archon moves up to its speed.
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Skills {{{skills}}}
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Str 23 (+12)
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Dex 9 (+5)
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Wis 16 (+9)
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Con 19 (+10)
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Int 18 (+10)
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Cha 11 (+6)
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Alignment chaotic evil
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Languages Primordial
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Equipment —
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Lesser Fire Archon[edit]
Lesser Fire Archon Level 13 Skirmisher
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Medium elemental humanoid (fire) XP 800
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HP 130; Bloodied 65
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Initiative +14
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AC 27; Fortitude 25, Reflex 26, Will 23
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Perception +9
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Speed 8
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Immune disease, poison Resist 20 fire
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Traits
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Guttering Flames
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Whenever the archon takes cold damage, it cannot shift until the end of its next turn.
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Standard Actions
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Fiery Scimitar ♦ At-Will
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Attack: Melee 1 (one creature); +18 vs. AC
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Hit: 3d8 + 8 damage fire.
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Move Actions
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Flickering Step ♦ At-Will
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Effect: The archon shifts up to half its speed.
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Blaze Step ♦ Encounter
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Effect: The archon shifts up to its speed. Each square it shifts through fills with elemental flames that last until the end of the encounter. Each time a nonfire creature enters or starts its turn in a square filled with these flames, it takes 10 fire damage.
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Skills {{{skills}}}
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Str 15 (+8)
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Dex 22 (+12)
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Wis 17 (+9)
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Con 18 (+10)
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Int 16 (+9)
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Cha 9 (+5)
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Alignment chaotic evil
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Languages Primordial
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Equipment —
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