Kirbonian (5e Race)

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Campaign Setting: Planet Popstar
World of Planet Popstar
Astrology
Divisions of the known universe
Geography
Religion
Gods of Planet Popstar's universe, their worship, and how they influence the world
History
Player's Guide
Character Creation
Races
Common: kirbonian, waddle dee, dark matter, popstar beast, floralian, popstar ancient, elfil
Classes
Fighter: star warrior, warpstar knight
Backgrounds & Languages
Feats
Spells
Equipment
Armor
Weapons
Adventuring Gear
Tools and Vehicles
Potions and Poisons
Mounts and Animals
Other Goods and Services
Downtime Activities
Dungeon Master's Guide
Bestiary
This world bears many monsters unique to it.
Legendary NPCs
Figures of myth, history, and happenstance
Traps
Ruins, dungeons, and temples are littered with various hazards
Treasure
Marks of Prestige
Blessings
Epic Boons
Artifacts
Adventures
Quests, dungeons, and storylines ready for exploration
Tables
Tables for random generation of dungeons, encounters, treasure, etc.

Scales.png This page is of questionable balance. Reason: Several features are considerably hard to understand, and the whole 'Swallow' feature effectively has no limiting factors, allowing you to gain an intense level of power from traits taken from creatures.


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This content deviates from 5e standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This race is designed for Planet Popstar, something a tad more 'high-powered' of a campaign. If your DM is running a more run-of-the-mill traditional campaign, please take a glance at the Traditional Play section when considering this race.
Work In Progress

Kirby[edit]

Physical Description[edit]

Poyo, poyo... poyo!
—Kirby, widely-known hero of Planet Popstar, proclaiming dominance over the unfortunate individual who tried offending him, whether by committing universal omnicide or stealing his afternoon cake.
https://imgur.com/a/sgSfBre
A group of Kirby

This species appears to be completely (or almost completely) spherical in shape, with short "arms" that can double as hands. They stand on two feet, which are rather large in proportion to the rest of their bodies. They have large, oval-shaped eyes, with the scleras usually invisible. Beneath their eyes are two markings, also oval in shape, that often are a shade of pink and resemble blushes, but different colorations reveal they may be colors besides pink. Each possesses a small mouth, red and pink inside, like humans, with a large tongue and no visible teeth (in most occurrences). They are described as elastic, soft, puffy, even marshmallow-like.

Their colors vary greatly, with the body being one color, and the feet being another color. Their eyes can be any color as well. They have large mouths that take up their whole inside, making them hollow. It is unknown how they eat, but they do.

History[edit]

Kirbys are a race of celestial gods. Kirbys originated from the god known as Void, a being who exists in all dimensions, starting out as neutral matter until being exposed to positive energy. Positive energy comes from positive emotions and concepts, like love, friendship, forgiveness, and happiness. When a Dark Matter is destroyed, it can be imbued with positive energy and be reincarnated as a Kirby. While there are not known from what location in the universe they originated from and are native to, some are currently taking refuge on Planet Popstar. In the beginning, they were fewer, but now Kirbys have grown in population, whether naturally or through cloning. Most known Kirbys live in Dream Land, the largest nation on Popstar, and the home of Kirby, a young famous hero of Popstar, who the race is named after.

Kirbys don't speak much by habit, apparently communicating to each other largely through a sign language. When speaking verbally, they can be vaguely understood by the tone in their voice.

Little is known of the race's history or origins, but the more venerated among them are referred to as "Star Warriors," suggesting a violent past. However, Kirbys are not typically organized or militant, only becoming mobilized in their own personal interest and curiosity.

Some speculate they were created as ultimate soldiers by a great evil that has since vanished, but this has never been confirmed. According to some Kirbys, one Kirby warrior became the strongest creature in existence and had to be sealed away and left to rot in that forgotten era, but the whereabouts of this warrior are unknown.

Society[edit]

Not much is known of their societies in their home plane, as they don't spend enough time together to form more than small groups. They aren't known to travel in groups larger than 4, and even Star Warriors only gather troupes of a few dozen when questing to confront a threat to their kind. They are often found living by themselves on their own, but generally, don't avoid other life. Currently, Some Kirbys live in and around the nation of Dream Land, in villages as a civilized race. They are often very accepting of one another, and they try to get along as a community. It is unknown how Kirbys reproduce.

Kirby Names[edit]

Kirbys don't have different sexes, and often associate with either agender or omnigender identities; Some adopt feminine or masculine traits, others do not. They use gender neutral names, and no one knows whether they choose their own names at birth, or if they're assigned names. Their names are often 1 or 2 syllables. No one knows from whence they draw inspiration for their names. Their names are most often some adjective related to their color and Kirby, or a seemingly-random word and Knight, but they are also sometimes just a seemingly-random couple of syllables.

Names: Kirby, Micro, Meta, Keeby, Batamon, Percival, Galahad, Galacta, Arthur, Lancelot, Zebon, Mopoo, Morpho, Shadow, Kirb, Twinkle, Luca, Baban, 'bob.', Philos, Carkayl

Kirby Traits[edit]

Kirbonians are fast, elastic, and soft, and can move in quick bursts of speed. They consume their way across the universes, saving those they can.
Ability Score Increase. Your Constitution increases by 2, and your Charisma increases by 1.
Age. No records exist of a Kirbonian dying of old age, and there are rumors of a rare few who have lived for several millennia.
Alignment. Kirbys are often strongly towards goodness and neutrality, but some have been known to break this trend as evil ones aren't rare.
Size. Kirbonians tend to have a fairly consistent build, ranging on average to around 2ft in height. Your size is small.
Speed. Your base walking speed is 30 feet.
Ancient Race. Kirbonians possess distinctly non-humanoid anatomy, due to their nature as direct descendants of old gods. Your type is aberration, ooze, and celestial.
Gobble/Inhale. Gobble replaces your grapple. As an action, if you choose to Gobble, you can attempt to draw a creature or object into your gullet and engulf them or it using your seemingly bottomless stomach. Choose a Medium or smaller creature or object within 5 feet. That creature must make a Strength + Constitution saving throw. The DC is equal to 8 + your Strength modifier + your Constitution modifier + your proficiency modifier. On a failed save, you may swallow it whole. Your gobbling gullet can only contain one creature at a time. A swallowed creature is restrained and blinded, and may repeat its save at the end of each of its turns. On a success, the creature exits prone within 5 feet of you.
As an action, if you choose to Inhale, you can choose up to 12 creatures or objects that are the same size class as you or smaller within a 15 feet cone. Those creatures in front of you must make Strength saving throws. The DC is equal to 8 + your Strength modifier + your proficiency modifier. On a failed save, the creatures in question are pulled 15 feet towards you, and you may swallow them whole. On a success, the creature exits frightened within 5 feet of you. Objects are usually eaten automatically. You may use this trait a number of times equal to your Constitution modifier before you must complete a short or long rest to use it to full capacity again.
At 1st level, you gain a sub-trait: Star Spit. At 5th level, you gain an additional subtrait: Swallow. At 20th level, you gain an additional subtrait: Mouthful Mode.

Star Spit. While you have a creature or object within your gullet you can attempt to fire it out of your mouth as an action. When fired, you deal 3d10 + Constitution force damage to all creatures and objects that were in your mouth, which increases by 1d4 for every 2 objects and/or creatures added after the first. Anything hit with this projectile takes the same damage as the victims in the gullet. If you are using this projectile with one victim in your gullet, it hits the opponent and bursts on contact. If you are using this projectile with 2 or more victims in your gullet, it can pierce through multiple targets and only bursts on contact when hitting non-destructible surfaces, like sturdy walls. At 10th level, you gain an improvement: When fired, you deal 6d10 + Constitution force damage to all creatures and objects that were in your mouth, which increases by 1d4 for every object and/or creature added after the first.
Swallow. While you have a creature(s) within your gullet you can attempt to copy one of its abilities as an action, expelling the creature when you do so as per your Inhale trait. Choose one of the following benefits, if applicable:
  • You learn one of the cantrips it knows. Charisma is your spellcasting ability for it.
  • You gain one of the natural weapon attacks it has, except all damage dice for the new attack are changed to d4s and the attack always uses your Strength score.
  • You gain proficiency in one of the weapons it is proficient in.
  • You gain its racial ability score increases.
  • If it has a walking, climbing, crawling, burrowing, swimming, or flying speed, and if their speed in question is greater than yours, you gain their walking, climbing, crawling, burrowing, swimming, and flying speed.
  • If it had darkvision, tremorsense or blindsight, you gain that sense to a distance equal to that creature's.

Alternatively, your Dungeon Master may pick one of these options for you or make a whole new option. This new ability is considered a racial trait and you have access to it until you use your Swallow ability again or complete a long rest. You regain use of this trait once you complete a short or long rest.

Mouthful Mode. While you have an object that is one size larger or more than you within your gullet you can utilize the object's size, shape, and/or function to manipulate to your own desire; 2D shapes can interact with the properties of your elastic body, 3D Shapes can grant you weight and properties relating to their shape, containers can spit out their contents, and vehicles can be driven. However, you cannot fly while an object is in your mouth, as per usual.
Lighter than Air. You are oddly buoyant. As an action, you can use your Inhale trait; you holding your breath caused you to swell and become buoyant, causing you to fall slower or float on top of liquids heavier than air. To use this trait, your gullet must be empty, and you cannot be wearing heavy armor and you must use your action each round to maintain this effect. At 10th level, you gain a sub-trait: Airborne.
Airborne. Kirbonians are naturally attuned to the sky and have some form of flight. You gain a flying speed of 15ft, and an additional ability score depending on your subtype. Choose one of the following below:
  • Float: Rather than a form of wings, you inhale air into your hollow body, and float around like a balloon, and your Constitution score increases by an additional 1.
  • Levitation: You are capable of flying without wings or floating, like a superhero high-jumping or a mage hovering in space, and your Dexterity score increases by an additional 1.
  • Bat: You have a large pair of bat wings, that are black, navy blue, deep purple, dark grey, and other similar colors, and your Intelligence score increases by 1.
  • Bird: You have angelic-looking wings, that can be of any color, a pattern from a real bird species, or just neon green, and your Wisdom score increases by 1.
  • Beetle: You have clear beetle wings, that buzz when you fly, and your Strength score increases by 1.
  • Moth/Butterfly: You have moth or butterfly wings, that can be blue, orange, brown, black, gray, white, or any of these mixed together, and your Charisma score increases by 1.

At the 17th level, you gain the ability to wear heavy armor while flying.
Shrink. You can shrink items you touch down to your size, thus everything is to your size and you won't have disadvantage with weapons. If it's a weapon, reduce the damage die of the weapon. If it's a container, anything inside shrinks down as well, and if a shrunk item leaves your person, it grows back to normal size. If you die, the items return to normal size.
Warp Star. You can summon a star with a reaction, that can fit 1 Medium-sized creature along with you on it. You can pilot it around, and it moves through the air, with a flying speed that is triple your own (minimum 5ft). You can use this a number of times equal to your Constitution modifier (minimum of one), then you must complete a long rest before you can do it again.
Languages. You can speak, read, and write Common and Kirben; Kirben is a complex language understood and spoken by nearly all Kirbonians at creation, to the untrained ear, it consists of the single phrase "Poyo" repeated over and over again.

Chosen by deity's[edit]

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
0′ 3'' +1d5 0 lb. × 1 lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

5.00
(3 votes)

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