KirbySpawn (5e Race)
From D&D Wiki
A round, small race, known for their ravenous hunger. KirbySpawn originated from the same plane as Dedede Spawn, but developed in a different way. Not many know of these mysterious floofs, but those who do have a respect for them. Wherever they go, KirbySpawn fight for good and justice, though not always on purpose.
KirbySpawn are very round, with excessively large eyes and a mouth that grows to whatever size is needed for their next target. Their smooth, rubbery skin can be anything from stark white to coal black to hot pink to deep blue, but their small, oval feet are always red.
KirbySpawn travel the planes in search of food and adventure. In the beginning, they were fewer, but now KirbySpawn have grown in population. They don't speak much by habit, apparently communicating to each other largely by a sign language, but have generally gotten the idea.
Little is known of the race's history or origins, but the more venerated among them are referred to as "Star Warriors," suggesting a violent past. However, KirbySpawn are not typically organized or militant, only becoming mobilized in their own personal interest and curiosity. This is the defining character of the pink floof.
Some speculate they were created as ultimate soldiers by a great evil that has since vanished, but this has never been confirmed. According to some KirbySpawn, one KirbySpawn warrior became the strongest creature in existence and had to be sealed away, but the whereabouts of this warrior are unknown.
Not much is known of their societies in their home plane, as they don't spend enough time together to form more than small groups. KirbySpawn aren't known to travel in groups larger than 4, and even Star Warriors only gather troupes of a few dozen when questing to confront a threat to their kind. They are often found living by themselves on their own, but generally, don't avoid other life.
Kirby Spawn are agender, and choose their own names at birth, though no one knows from whence they draw inspiration. Their names are most often some adjective related to their color and Kirby, or a seemingly-random word and Knight, but they are also sometimes just a seemingly-random couple of syllables.
Names: Meta Knight, Batamon, Keeby, Zebon, Shadow Kirby, Galacta Knight
Kirby Spawn Traits
Pink chubby pals who consume their way across the universes, saving those they can.
Ability Score Increase. Your Constitution score increases by 2, and your Strength score increases by 1.
Age. KirbySpawn are born as adults and tend to live for around three centuries.
Alignment. Most KirbySpawn tend towards neutrality and goodness, but some have been known to break this trend.
Size. KirbySpawn are always spherical in shape but vary widely in diameter. They range from 3 to just under 5 feet tall. Your size is Small.
Speed. Your base walking speed is 25 feet.
Lighter than Air. You are oddly buoyant. As an action, you can target yourself with your Inhale trait to gain a fly speed of 15 for as long as you can hold your breath. To use this trait your gullet must be empty, you cannot be wearing heavy armor and you must use your action each round to maintain this effect.
Inhale. As an action, you can attempt to draw a creature into your gullet and engulf them using your seemingly bottomless lungs. Choose a Medium or smaller creature within 15 feet. That creature must make a Strength saving throw. The DC is equal to 8 + your Strength modifier + your proficiency modifier. On a failed save, the creature is pulled 15 feet towards you, and you may swallow it whole. Your gullet can only contain one creature at a time. A swallowed creature is restrained and blinded, and may repeat its save at the end of each of its turns. On a success, the creature exits prone within 5 feet of you. You may use this trait a number of times equal to your Constitution modifier before you must complete a long rest to use it again.
Swallow. While you have a creature within your gullet you can attempt to copy one of its abilities as an action, expelling the creature when you do so as per your Inhale trait. Choose one of the following benefits, if applicable:
- You learn one of the cantrips it knows. Charisma is your spellcasting ability for it.
- You gain one of the natural weapon attacks it has, except all damage dice for the new attack are changed to d4s and the attack always uses your Strength score.
- You gain proficiency in one of the weapons it is proficient in.
- If it has a swim, burrow or flying speed, you gain a speed of that kind equal to your current walking speed.
- If it had darkvision, tremorsense or blindsight, you gain that sense to a distance equal to that creature's.
Alternatively, your Dungeon Master may pick one of these options for you or make a whole new option. This new ability is considered a racial trait and you have access to it until you use your Swallow ability again or complete a long rest. You regain use of this trait once you complete a short or long rest.
Languages. You can speak, read and write Common and Deep Speech.
Random Height and Weight
|2′ 9″||+2D4||40 lb.||× (2D6) lb.|
*Height = base height + height modifier