Kai (5e Creature)
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Kai[edit]
Medium elemental and humanoid (Light Being), lawful good Armor Class 29 (Natural Armor)
Saving Throws Dexterity + 20, Constitution + 20, Intelligence + 25, Wisdom + 25 Perfection. When Kai reaches 0 hit points he recovers all his health and gains a bonus plus 200 to his damage and healing. Light Being. When creatures look at Kai for the first time they must succeed a dc 22 constitution save or be blinded for 1d12 rounds. Extra Reactions. Kai gets a numbers of reactions equal to 1 + the numnber of allies and enimes in combat + 2. Perfect Eyes. Kai can see into every deminsion. ACTIONSLight Swords. Ranged Weapon Attack: +20 to hit, reach 240 ft., 12 targets. Hit: 115 (9d12 + 22) radiant damage. Sun Explosion. Ranged Spell Attack: dc 29 dexterity save, reach 360 ft., 60 ft. sphere. Hit: 374 (50d12 + 54) radiant damage plus 179 (25d12 + 35) fire damage. Percing Light. Ranged Spell Attack: +20 to hit, rach 120 ft., 3 targets. Hit: 256 (34d12 + 45) radiant damage. REACTIONSTeleportation Kai can teleport anywhere within a mile as a reaction. Even through dimensions. LEGENDARY ACTIONSThe Kai can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Kai regains spent legendary actions at the start of its turn. Restortation. Kai can heal 543 (75d12 + 74) health wwhen this ability is used. Light Bubble. Kai creates a bubble around a creature that has health equal to 389 (63d12 + 34). Gripping Light. Any creature within 30ft must succeed a dc 22 strength save or be grappled and restrained. |
Kai is a being of perfection. He is all-powerful and even this super-toned-down version of him is more than capable of killing an entire party. Kai is a protector and has a love for the multiverses he looks after. Any attempt to throw the numerous worlds off balance will ultimately get Kai involved. |
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