Jungle Orcs (5e Race Variant)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: You can't be naurally adapted to heavy precipitation. This is built like a subrace instead of a race variant, the Orc in VGtM doesn't have subrace.

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Jungle Orcs[edit]

The Jungles are expansive, untamed, and deadly. Plants, creatures, and the Jungle itself are deadly to those who are not cautious. This kind of inhospitable environment is perfect for the small raiding Orc tribes that live within it. Staying alive is a daily fight in the savage jungle, and these orcs have been made leaner, and harder because of it.

Ability Score Increase. Your Constitution score increases by 1.
Jungle Predator. Your body is naturally adjusted to the harsh climates, constant rainfall, and tough terrain of the jungle. You’re naturally adapted to Heavy Precipitation, as described in chapter 5 of the Dungeon Master’s Guide and you ignore any drawbacks caused by jungle or heavily forested environments such as difficult terrain or hazards.
Cold Blooded. Coming from a tropical environment, your body, and the bloodline of those before you have not adapted to cold weather. You gain disadvantage on any roll associated with Extreme Cold as described in chapter 5 of the Dungeon Master’s Guide.
Poison Resistance. Living in the jungle you have encountered some of the most beautiful, yet poisonous, plants and creatures. You have advantage on saving throws against poisoned, and you have resistance against poison damage.

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