Inventive (3.5e Trait)

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Scales.png This page is of questionable balance. Reason: The drawback is not significant. If I really have to make a knowledge check after claiming the bonus, I can just wait the one hour out. It also says that the bonus is once per day, but also at-will. Which is it?

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You have the ability to turn any item or anything in a situation to your advantage.
Benefit: Once per day you can gain a luck bonus equal to your Int modifier to a skill check, attack roll, or save.
Drawback: For one hour after you feel that anything you can do needs to be "enhanced". You get -2 on all knowledge checks for one hour after using this ability.
Roleplaying Ideas: You feel that any risky situation can be solved with a bit of intuition. You can turn any situation in your favor by simply playing a song better or just throwing at the right angle. You feel that any time something can be made better you will try to make it better, or explain how you think it can be done better.

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