Inuzuka Fused Form (5e Creature)

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Inuzuka Ninja Dog[edit]

Huge beast (Human), lawful neutral

Armor Class 19 (Natural Armor)
Hit Points 238 (28d12 + 56)
Speed 55 ft.

14 (+2) 18 (+4) 14 (+2) 14 (+2) 16 (+3) 14 (+2)

Saving Throws Dexterity +10, Wisdom +9
Skills Stealth +10, Acrobatics +10, Investigation +8, Nature +9, Animal Handling +9, Survival +9, Perception +9
Senses passive Perception 19
Languages Common
Challenge 20 (25,000 XP)

Chakra. The Inuzuka has 25 chakra points which he can expend. All chakra points are regained at the end of a long rest.

Hound. The Inuzuka has advantage on Wisdom checks and saving throws.

Evasion. When the Inuzuka is targeted by an effect that allows him to make a Dexterity saving throw to take half damage on a success, he takes no damage on a success and half damage on a failure.


Multiattack. The Inuzuka can make 4 unarmed strikes or two actions of their choice.

Unarmed Strike. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 5) bludgeoning damage.

Dance of the Dust Cloud (2 Chakra). The Inuzuka uses its front paws to create a large cloud of dust. All creatures in a 30 ft. radius can make a Stealth check as a reaction.

Combined Attack (3 Chakra). While the Inuzuka and their dog are within 5 ft. of each other, every creature in a 120 ft. must attempt a DC 19 Dexterity saving throw, taking 36 (5d12) bludgeoning, piercing, or slashing damage on a failure, or half as much damage on a success. The Inuzuka and their dog end their action at the other end of this action's range.

A fused Inuzuka, Source [[1]].

Upon use of their most powerful technique, members of the Inuzuka clan of the Hidden Leaf Village and their companion fuse into one massive creature. Few have been able to master this jutsu's full power, but those who do are able to rival even the greatest of shinobi. After 1 miunte, they return to their constituent parts and can not enter this form again until the end of a long rest.

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