Inferno, Quarterstaff (5e Spell)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 10:18, 24 November 2019 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Missing class information.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Inferno, Quarterstaff
Transmutation cantrip
Casting time: 1 action
Range: 120 feet
Components: V, S, M (Quarterstaff)
Duration: 1 round

You create a ball of fire on the end of your staff, then fling it at a space within range, all creatures within a 15 foot radius of that space must make a constitution save or take 1d4 fire damage and have disadvantage on the next attack they make against you for the duration.

At Higher Levels. This spell’s damage increases by 1d4 when you reach 5th level (2d4), 1th level (3d4) and 17th level (4d4).


Back to Main Page5e HomebrewSpellsBard
Back to Main Page5e HomebrewSpellsCleric
Back to Main Page5e HomebrewSpellsDruid
Back to Main Page5e HomebrewSpellsPaladin
Back to Main Page5e HomebrewSpellsRanger
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard [[Category: ]]

Home of user-generated,
homebrew pages!