Illithid Nautiloid (Spelljammer Supplement)

From D&D Wiki

Jump to: navigation, search
nautiloid.jpg
Source

Illithid Nautiloid[edit]

Built By: Illithid (Mind Flayers)

Used Primarily By: Illithid

Cost: 35,000 gp

Hit Points: 200

Damage Threshold: 15

Crew: 10/35

Max ability modifier: +2

Landing—Land: No

Landing—Water: Yes

Armor Class: 16

Standard Armament:

  • 3 medium ballistae
  • 1 medium catapult (forward)
  • 1 medium jettison (rear)
  • Piercing Ram

Cargo(tons): 85

Keel Length: 180'

Beam Length: 30'

Description[edit]

The nautiloid reflects the nature of the illithids. Its coiled shell provides the comfort of enclosed space which protectings the illithids from the rays of the fire/radiant bodies. It is the standard ship of the line of the space-faring illithid nations. A standard mind flayer crew has 10 illithids, plus 2-5 additional flayers (depending upon the number of series helms in use). The number of series helms in use determines the ship's tactical speed. A mind flayer ship has a single captain and first officer, the remainder of the group being crew. If additional crewmen are on board, they are nearly always slaves of the illithids. These expendable slaves (treat most of the slaves as either commoners or experts of 1st thru 4th level) are used to man the catapults, while the illithids remain in relative comfort of the interior. Humans are the slaves of choice, but sometimes other races can be found as slaves on a nautiloid.


Ship Uses[edit]

Deck Plans[edit]

nautiloiddeck.gif |Source}}

Back to Main Page5e HomebrewSpelljammer (5e Campaign Setting)Spelljammer Ships

Home of user-generated,
homebrew pages!


Advertisements: