High Succubus/Incubus, Variant (5e Race)

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High Succubus/Incubus[edit]

The High Succubus/Incubus is an ascended variant of its predecessor,

You'll have access to three sub-races, Each have their own strengths.

A succubus is a demon in female form, or supernatural entity in folklore (traced back to medieval legend), that appears in dreams and takes the form of a woman in order to seduce men, usually through sexual activity.

The male counterpart to the succubus is the incubus. Religious traditions hold that repeated sexual activity with a succubus may result in the deterioration of health or mental state, or even death.

In modern representations, a succubus may or may not appear in dreams and is often depicted as a highly attractive seductress or enchantress; whereas, in the past, succubi were generally depicted as frightening or demonic

This particular variant may have already gained a foothold as a nobles wife or husband in society and has gone unnoticed or has successfully corrupted the minds of those that live within the region.


Physical Description[edit]

Succubi and Incubi are two names for members of the same race, which appear to be similar to humans in height and weight. However, they have a tendency to be more attractive than most humans are, due to their natural charisma.

They possess devilish tails, horns, and bat-like wings. Their tails, horns, and wings, have a variety of colors, from black, white, purple, blue, ivory, and red.

Their hair possesses the same shades of color as humans do, as do their eyes.

Most of them have a human-like skin tone, however some may possess blue, red, black, white, or purple skin tones, instead.

They may also switch their gender at will to fit their needs or personality.

History[edit]

A succubus was once known to be a type of demon, a beautiful lesser breed of tanar'ri from the Infinite Layers of the Abyss. They existed to seduce and tempt mortals and ultimately slay them and take their life energy back to the Abyss. In the 15th century DR, circa 1479 DR, they were instead considered to be a form of devil of the Nine Hells, and they tempted mortals into villainy. However, after the Second Sundering of 1487 DR, they were known as simply fiends, found across all the Lower Planes and serving all kinds of evil.

The male counterpart of this creature was called an incubus Legend held that incubi and succubi were wholly separate sexes, and the males were significantly rarer than the female of their kind. In fact, with their shape-changing powers, incubi and succubi could both change their sex with ease, though most had a preference for one or the other.


High Succubus/Incubus Name suggestion[edit]

Male: Balthazar, Ayax, Trevador, Kivon

Female: Lilith, Morrigan, Ayane, Veronica

High Succubus/Incubus Traits[edit]

A demon based around deception and charm.
Ability Score Increase. Your Charisma score increases by 2. Your Strength score increases by 2. As normal, you can't increase an ability score above 20 using this feature.
Age. This Demon being does not have a set lifespan nor age of maturity. Depending on their personal desire they can appear as any age, at any age.
Alignment. no particular preference for good or evil, However most tend to not care for the laws of the world and fall into the Chaotic alignment.
Size. Your size is Small or Medium.
Speed. Your base walking speed is 30 feet flight speed is half of your total movement speed, However if wearing medium armor, heavy armor flight is impossible. Flight is only possible with fitted armor. This increases all base costs of armor by 5 gold if it is to be fitted.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Silver Tongue. You have proficiency in Persuasion.
Demonblood. You are vulnerable to Silvered Weapons
Demonic Magic. A High Succubus/Incubus naturally able to use magic. You know the fire bolt spell as a cantrip if you already know it you may add +4 to the damage roll. Once you reach 3rd level, you can cast the charm person spell once per day. Charisma is your spellcasting ability for these spells.
Shapechanger. You can use an action to polymorph into a Small or Medium humanoid, or back into its true form. Without wings, the fiend loses its flying speed. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Gender. You may freely change your Gender back and forth to fulfill your needs and requirements.
Spite. Out of pure spite you gain +1 hit point per level, are you happy, Hayden? Is this what you wanted? If we add homebrew races to our base, I shall do just this! This also give the effect of gender because why not?
Languages. You can speak, read, and write in Common, Abyssal and Sylvan.
Subrace. Charm/Chaos/Soul Stealer.

Charm[edit]

Why fight, when you can just work your way through?

Charm Master. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Charmers Resistance. You have resistance to poison damage and advantage on saving throws against disease and the poisoned condition.
Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed or has been charmed by you. The two don't even need to be on the same plane of existence only one target can be spoken to at once however unlimited creatures can be linked.
Way With Words. You add your proficiency bonus to your spell save DC when using charm effects on a xreature.

Chaos[edit]

Fiendish blood runs stronger through your veins

Hellish Resistance. You have resistance to fire damage.
Proficiency. You gain proficiency in Sleight of Hand.
Chaotic Healvil. As long as you go either Chaotic or evil, you gain one hitpoint per level.
Languages. You can speak, read, and write Infernal.

Soul Stealer[edit]

The Souls of the weaker races aid in your progression.

Draining Kiss. You can kiss a creature charmed by you or a willing creature. The target must make a Constitution saving throw equal to 8 + your Charisma modifier + your Proficiency bonus, taking (1d10) psychic damage + Charisma modifier on a failed save, or half as much damage on a successful one. This does not break the effect of Charm despite the creature taking damage. The lost hitpoints convert into temporary hit points for you. This lasts until you finish a long rest. This spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
Magical Skin. While you are not wearing armor, your AC is equal to 10 + your Constitution modifier + your Charisma modifier.
Language. You can speak, read, and write Infernal.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
4.5/6.0′ {{{inches}}}″ +2d6 inches 80/150 lb. × ((1d8).) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

0.00
(0 votes)

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