HemoGoblin (5e Race)
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HemoGoblins appear to be a mix of green demons and mosquitoes. their eyes help them with cave seeing and blood seeking. Their diminutive stature is not as debilitating due to their strength and hovering letting them keep up with groups. their long proboscis is used to painlessly drain the blood of their prey and enemies.
The HemoGoblins grew as a civilization for thousands of years in caves before interacting with other races. Due to this, they are often opposed to socializing with other races. HemoGoblins are far and few as most of them stick to their caves except for a select handful that derive reason to leave, whether it be to adventure, to go against the precedent set by their elders or some other third reason. Most HemoGoblins who leave the caves (called lost HemoGoblins) left because blood of the outside world varies to make a more colorful pallet than the blood of cave rats and bats.
Names: Hemo, Globulin, Myog, Fibrino, Haptog, Thromb, Transcore, Mucoid, and Sulin
Ability Score Increase. Your Dexterity score increases by 2 and your Constitution score increases by 2, but your Charisma score decreases by 2 because your appearance is viewed as disgusting.
Age. HemoGoblins mature at age 6 and live up to 30 years
Alignment. HemoGoblins are often lawful, but the ones that choose to leave the caves are mostly chaotic.
Size. HemoGoblins can be from 1 to a little over 2 feet tall. Your size is tiny. Although, you can carry as much as a small character.
Speed. Your base walking speed is 20 feet. And your hover speed is 35 (Note, hovering is like flying but if you're knocked prone you do not fall to the ground), but you can hover no higher than 5 feet off the ground.
Cave Dwelling Tick's Vision. You have a better than average darkvision, where you can see in dim light within 100 feet of you as if it were bright light, and in darkness as if it were dim light, but the only color you can ever see is red, everything else is a range of grays.
Proboscis. Your proboscis does 1d4 piercing damage
Blood Sucker's Buffet. Once per long or short rest when you make an attack with your proboscis, on a successful hit you can choose to make your enemy take 3 levels of exhaustion for one minute (meaning for 1 minute they'll have disadvantage ability checks, their speed will be halved, and they'll have disadvantage on attack rolls and saving throws). When you become level 5 you can make your enemy take 4 levels of exhaustion (hit point maximum halved), and at level 15 you can make them take 5 levels of exhaustion (speed reduced to 0). During this attack you suck up and steal your enemy's blood, you can shoot the blood out of your proboscis into a container for a free action. If you consume the blood within 24 hours it counts as 1 ration.
Languages. You can speak, read, and write Common and Goblin.
Random Height and Weight
|1′ 4″||+2d4||20 lb.||× (x1) lb.|
*Height = base height + height modifier