Heal Wounds (5e Spell)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: There doesn't seem to be a point to this spell. It is really just a worse 5e SRD:Healing Word with a slightly larger range.


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Heal Wounds
1st-level Transmutation
Casting time: 1 bonus action
Range: 80 feet
Components: S, V
Duration: Instantaneous


Choose a creature within range that has 0 hit points. The target regains then 1d4 hit points.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.


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