Havocborn (5e Race)

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<Race Name>[edit]

"They are creatures born from the puremagic of the primal chaos, what did you expect, to invite them for a bear?"

                                                                      -copper flintblade, gnome explorer 

Physical Description[edit]

Havocborn have two different forms. their mature form, and their young form. A Havocborn in young form looks like a human with odd pigmentation, glowing veins and hair color relevant to the type of puremagic they were formed by. evocation Havocborn have deep tones of red, blue, cyan, and green hair, relating to the element of magic they come from. aberration Havocborn usually have light shades of pink, magenta, and blue, and have a anomaly that looks like they are wearing a ball gown, that is made of soft fabric like hairs. transmutation Havocborn have yellow, orange and indigo hair. conjuration havoc born have light gren hair, and necromancy Havocborn have black hair speckled with white and blue. mature havoc born lose all anomalies and become an anthpromorphic prehistoric creature. it is unknown how a creature can pull of so dramatic of a biological change, but hey, we have mind flayer tadpoles, why not?

History[edit]

the havoc born live in a place called the primal chaos, a place where the elemental chaos meets the feywild. here, the rules of magic are different and form something called puremagic. puremagic comes from any powerful source of elements, nature, or chaos. it is said that the Havocborn where formed when a few stray adventures got lost and found a powerful source of pure magic. they touched it, and they were transformed into the first Havocborn. eventually, every type of magic exept illusion and divination had become a Havocborn sub race

Society[edit]

Havocborn usally are formed in large groups and will stay in those groups there entire lifetime. The mature havocborn lead the young ones, with every inate skill put to the use

<Race Name> Names[edit]

Male:

Female:

<Race Name> Traits[edit]

Ability Score Increase. Your An ability score was not entered for this template! score increases by 2 and your An ability score was not entered for this template! score increases by 1.
Age.
Alignment.
Size.
Speed. Your base walking speed is <speed> feet.
Languages. You can speak, read, and write Common and one other language of your choice.

<Subrace Name>[edit]

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ ″ + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a <race name> character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6
0.00
(0 votes)

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