Hammer of Orlon (5e Equipment)

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Scales.png This page is of questionable balance. Reason: Since PCs do not have any legendary per turn, the actions here would not seem to be much use. The attunement requirement is vague. "Much more likely to die" isn't defined. "Per encounter" isn't a 5e duration.

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Weapon (Warhammer), Legendary (Unique) (see below for attunement rules)

This weapon deals 12 (2d8 + 3) bludgeoning damage on a hit, also, if the target is size large or smaller, they must succeed on a Strength saving throw equal to 8 + (the damage taken) or be knocked prone, large creatures struck by this have +2 to save. This weapon need not be attuned to the wielder, but if it is not, the wielder deals 1d8 less damage with the hammer and creatures are not knocked prone by it, also, they are much more likely to die if they are not actively seeking the true wielder of the hammer. In order to be attuned to the Hammer of Orlon, you must be the most worthy individual in Runeterra (5e Campaign Setting).

If you are attuned to the hammer, you can take these Legendary Actions.

Steadfast Presence. Upon taking this action, all enemies within 30 feet of you cannot take the dash action for 1 round and they take 7 (2d6) radiant damage. This action can only be taken once per encounter.

Heroic Charge. This action charges you valiantly forward 30 feet. All enemies in the way take 16 (3d8 + 3) bludgeoning damage and are stunned for 1 round. This action can only be taken once per encounter.

Keeper's Verdict. This action actually takes 2 rounds to activate. Upon the first round, you spin the hammer around above your head repeatedly, shoving enemies adjacent to you back by 5 feet and dealing 3 (1d6) bludgeoning damage to them, for this round, your movement speed is halved. In the next round, if you are not dead or incapacitated, you select a 30 by 30 feet area on the ground from 10 to 50 feet away from you, you plunge the head of your hammer into the earth in front of you and a massive, spectral head of the hammer lashes out of the ground in that area dealing 30 (5d10 + 3) bludgeoning damage to all enemies within that selected area and they are launched 30 feet into the air and 60 feet away from you, taking appropriate damage for falling and landing stunned. This action can only be taken once per day.


The Hammer of Orlon was originally owned by a Demacian general known as Orlon, hence, the hammer's name. Upon his deathbed, he gave the magnificent weapon to Poppy, a yordle friend of his, to find and give the weapon to the most worthy wielder. She has been travelling Runeterra since, giving the weapon to great valiant warriors and knights to see them torn apart by foes, leaving her to finish said foe and continue on her quest. Although, the thought that she is the true wielder of the hammer hasn't quite crossed her mind yet...

Poppy - The Keeper of the Hammer - searching for the Hero of Demacia. [1]
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