Half High Elf Half Drow
From D&D Wiki
This mix of elf races have a rather varied result and is capable of producing some extraordinary individuals. Be it the result of captivity and unspeakable horrors or a extraordinarily rare loving couple this is a highly unusual mix.
All +2 dex
Common and a Extra language
Pick One Physical Heritage
Drow +1 Charisma
High Elf +1 Int
Pick One Magical heritage
Drow Magic: You know the dancing lights cantrip. When you reach 3rd level, you can cast faerie fire once, and it recharges after a long rest. When you reach 5th level, you can cast darkness once, and it recharges after a long rest. Charisma is your spellcasting ability for these spells
High Elf You know one cantrip of your choice from the wizard list. Intelligence is your spellcasting ability for it.
Pick One Birth Place
High Elf Darkvision: Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Drow Superior Darkvision: Your darkvision has a range of 120 feet, instead of 60.
Sunlight Sensitivity: You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of the attack, or whatever you are trying to perceive is in direct sunlight
Pick One Trained
High Elf Weapon Training: You have proficiency with the longsword, shortsword, shortbow, and longbow.
Drow Weapon Training: You have proficiency with rapiers, shortswords, and hand crossbows.