Half-Rock (3.5e Race)

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These creatures are similar to humans, but really down to earth. They tend towards extremes, typically being unpredictable ore strict. One common trait is that they have quite the explosive temper. Only take a half-rock for granite if you are prepared to face the consequences.

Physical Description[edit]

As human, but with gray skin. Half-Rocks also tend to be a little bit shorter and a little bit heavier than humans.


They get along well with any creatures, but they get along especially well with earth-based creatures. Dwarves especially tend to really dig them.




Basically any land except a desert. Deserts tend to really wear on them.


Any, but especially if the god is focused on earth or rocks.


Common and Terran.


As human, but usually with some kind of rock pun built in.

Racial Traits[edit]

  • +2 Constitution, -2 Dexterity, +1 natural armor

Half-Rocks are hardy but slow, and their skin is thick.

  • Humanoid (Earth)
  • As a medium-sized creature, Half-Rocks get no special bonuses due to size.
  • Half-Rock base land speed is 30 feet. No speed penelty from heavy armor.
  • Tremorsense (Ex)

Half-Rocks get tremorsense within 30 feet. Rocks know other rocks.

Vital Statistics[edit]

Table: Half-Rock Random Starting Ages
Adulthood Simple Moderate Complex
15 years +1d4 +1d6 +2d6
Table: Half-Rock Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
35 years 53 years 70 years +2d20 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Half-Rock Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4' 8" +2d10 125 lb. × (2d4) lb.
Female 4' 3" +2d10 90 lb. × (2d4) lb.

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