Half-Born (5e Race)
From D&D Wiki
a half-born looks like a normal human or elf but with the exception that there arms and legs are prostheses with swords hidden in the arms.
a demon has stole your body each demon you kill you get a peace of you back a. half-born is a tough individual by themselves they can kill thousands of men alone, but cant live like normal humans or elf's so they find love in someone or something. they normally cant live a happy life. their lives are miserable, born without eyes ears nose skin or limbs they live as if they were dead.
they live in the city's that normal humans do and help out with some things like blacksmithing and fighting for the army
Half-Born's take normal human or elf names
Ability Score Increase. Your Strength Dexterity and Constitution scores increases by 2 and your Wisdom score increases by 1.
Age. they live much longer then humans because there body's use much less energy so the cells need to replenish less
Alignment. they cant speak see or hear so they don't tend to be evil or good
Size. as a half-born you very from 5 to 6 feet tall and slender builds
Speed. Your base walking speed is 40 feet. can you can jump double your walking speed.
blindsight and tremorsense. you can see the soul of a person and there true nature. you have blindsight for 400 feet. you cant see terrain and not bothered by magic that relies on sight or hearing. and you gain the addition effect of seeing a shapeshifter's true form because of their soul.
Enhanced Dexterity. you gain the ability to enhance your attacks with your dexterity modifier (normal to hit and damage with your dex mod instead of strength). in addition if you have to make an acrobatics check you gain advantage to succeed, and you can add your dexterity to athletics for braking things like doors
protosthetics. your prosthetics are magical along with the swords. your attacks ignore non-magical resistances. your swords deal a d8 + your strength and dexterity mods.
porcelain. if you get hit below four ac you have a chance to have your prosthetic brake immobilizing you (if a leg). roll a d8 odds nothing 2. you right arm brakes 4. your left arm brakes 6. right leg 8. left leg. needs to be 10 damage to brake if under than its cracked and you can repair it.
Languages. You can speak, read, and write Common, Celestial, Infernal, and one other language of your choice.
Subrace. you can pick one subrace, Gunner, or Swordsman,
Guns!. instead of Swords you have guns they deal the normal Musket damage and can be repaired and edited to fit you!
heavy weapon. you have the heaver weapon so instead you move 30 feet and jump only half your walking speed
tank. you are more sturdy and blunt weapons do vary little damage. take half damage from blunt weapons and objects.
lightweight. you are lighter then normal humans making you vary fast. you can take your bonus action to dash or attack. in addition you can run on walls
fragile. you have a brittle frame and can be hurt easily but your prosthetics are scratch resistant. take half damage from slashing.
Smith. you are amazing with the forge. gain proficiency in smithing tools and roll with advantage when making a sword