Guardian (3.5e Bloodline)

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Guardians were originally human, but were taken from their homes when they were children and underwent rigorous training until it was deemed that they were ready to undergo their 'Trials'. The Trials were quite possibly the most difficult tasks a being could undertake; relying on the skills from their training and their sheer will to survive. It wasn't uncommon for only a few to make it out, and it definitely was not unscathed.

Often times this bloodline becomes manifest as a side effect of the Trial of Grasses which takes place after the participants have survived all other trials.

Guardian Bloodline Traits
Minor Intermediate
1st +2 on Spot checks
2nd +2 on Spot checks Iron Will
3rd Constitution +1
4th Iron Will Double heal rate (Ex)1
5th Hunter's Affinity +22
6th Constitution +1 +1 to natural armor
7th +2 on Listen checks
8th Double heal rate (Ex)1 Diehard
9th Strength +1
10th Hunter's affinity +22 Damage Reduction 5/Cold Iorn (Ex)
  1. You heal naturally at double normal rates.
  2. You gain the indicated bonus on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with creatures of the monstrous and outside type.

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