Great Old Blue Dragon (5e Creature)

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Great Old Blue Dragon[edit]

Titanic dragon, lawful evil


Armor Class 34 (natural armor)
Hit Points 3525 (50d100 + 1000)
Speed 90 ft., burrow 90 ft., fly 360 ft.


STR DEX CON INT WIS CHA
50 (+20) 7 (-2) 50 (+20) 29 (+9) 26 (+8) 33 (+11)

Saving Throws Str +34, Dex +12, Con +34, Int +23, Wis +22, Cha +25
Skills Athletics +34, Intimidation +25, History +23, Perception +36, Stealth +12
Damage Resistances acid, fire, force, radiant, psychic; bludgeoning, piercing, and slashing from magical attacks
Damage Immunities cold, lightning, poison, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, frightened, paralyzed, poisoned, stunned
Senses passive Perception 46
Languages Common, Draconic, Tempestian
Challenge 50 (1,220,000 XP)


Storm Aura. At the start of each of the dragon' turns, each creature within 60 feet suffers 44 (8d10) lightning damage plus 44 8d10) thunder damage. A creature that touches the dragon or hits it with a melee attack while within 60 feet of it takes 38 (7d10) lightning damage.

Legendary Resistance (8/day). If the dragon fails a saving throw, it can choose to succeed instead.

ACTIONS

Action Name. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1dX + X) damtype damage.


LEGENDARY ACTIONS

The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.


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