Great Abomination (Class Feature) (3.5e Creature)

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Great Abomination (Class Feature)
Size/Type: L Animal
Hit Dice: 5d8 (20 hp)
Initiative: -1
Speed: 30ft
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +5/+14
Attack: (3d6) +5
Full Attack: 2(3d6) +5
Space/Reach: 10ft/5ft
Special Attacks:
Special Qualities: Immune to Critical Hits
Saves: Fort +6, Ref +6, Will +6
Abilities: Str 20, Dex 10, Con 16, Int 2, Wis 10, Cha 3
Skills:
Feats:
Environment: Any
Organization: Any
Challenge Rating: {{{cr}}}
Treasure: None
Alignment: CN
Advancement:
Level Adjustment:
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More information...

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The Great Abomination is to be used for the Ability "Create Great Abomination" from the Character Class 'Abomonist'.

All Abominations are considered level 1 for the purpose of Creation checks made by the Character Class 'Abomonist'.

The Great Abominations vary in appearance but are usually 8-10 feet large and weigh 500-2,000 pounds.

Combat[edit]

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