Goat-People (3.5e Race)

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Goat-People[edit]

Personality[edit]

Goat-People come in two types: The social and the hermit. They are mountain goats, so the majourity are the hermit type. Social types are really happy a lot of the time, and are quite naive. They are quite popular. The hermit types are cold and don't communicate well with people. They aren't well liked. They can also get angered quite easily. They do not eat meat. They are close with their families.

Physical Description[edit]

People who have descended from goats. They often have a little facial hair. They also have two horns, a small tail and blunt teeth. They can have a lower horse body, like a Satyr. Their skin is covered with a light brown fur.

Relations[edit]

Goat-People are neutral with most races. They tend to dislike Orcs or races that think people who look down on those who don't eat meat.

Alignment[edit]

Any.

Lands[edit]

Mountains and cold regions mainly. They are very happy in mountainous areas, and feel safe there. They dislike hot lands e.g. deserts.

Religion[edit]

Varies between families.

Language[edit]

Goat/Sheep and Common.

Names[edit]

They are named by their parents.

Racial Traits[edit]

  • Social: +2 Strength, +2 Constitution, +2 Charisma, −4 Wisdom. Hermit: +2 Strength, +2 Constitution, +2 Wisdom, −4 Charisma.
  • Humanoid (Fey): A magical person, descended from Goats.
  • Medium: No bonuses.
  • Goat-People base land speed is 60 feet: 120 when charging
  • +4 Natural AC
  • Head Charge: A Goat-Person can charge head-first into an enemy, dealing (1/2 their level)d10 damage and knocks them prone.
  • Mountain Trained: A Goat-Person gets +8 on checks relating to mountains.
  • Rage: When irked, a goat can go into charge mode, dealing double damage, getting +2 to AC and doubling his speed. He can only Head Charge in this mode, and cannot operate any objects or use any weapons.
  • Sturdy: A Goat-Person gets a +5 bonus on saving throws vs. Grapple, Trip, Charge etc.
  • Automatic Languages: Goat/Sheep and Common. Bonus Languages: Any.
  • Favored Class: Bard

Vital Statistics[edit]

Table: Goat-Person Random Starting Ages
Adulthood Simple Moderate Complex
18 years +3 +5 +15
Table: Goat-Person Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
60 years 75 years 90 years +120 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +2 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +3 to Int, Wis, and Cha.
Table: Goat-Person Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 5' 5" +5 120 lb. × (1) lb.
Female 5' 0" +3 100 lb. × (2) lb.



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