Gloop (5e Race)

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Gloop[edit]

Physical Description[edit]

Gloops take on the form of humans primarily, though they're able to turn into a gloopy non-newtonian substance, the same colour as their skin. Some of their human body may already be goopy, allowing those parts to ripple and dance

History[edit]

They're a weird group of people, they aren't exactly well known, as they tend to hide their... interesting... abilities.

Society[edit]

They mix well with humans specifically, as they feel like they can get advice on how to fit in, They can be helpful with getting into places others can't and used to be used a lot in criminal organisations


Gloop Names[edit]

Gloops often have human names, as they want to hide their secret goopyness

Male: Will, Aidan, Dan, Steve

Female: Amelia, Rosie, Heather, Madison

Gloop Traits[edit]

Gloops are weird people
Ability Score Increase. Your Dexterity score increases by 2 and your Constitution score increases by 1.
Age. They reach maturity in their late teens and tend to live less than a century.
Alignment. Gloops tend not to follow instructions. You tend to be chaotic.
Size. In your human form, you have a height similar to humans. Your size is medium. In your gloop form, you are less than a foot tall. Your size is tiny.
Speed. Your base walking speed is 60 feet in human form. Your base walking speed is 30 feet in gloop form.
Gloopvision. In gloop form, you can see through objects. 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood blocks this.
Gloop form. You can switch endlessly between human and gloop form. Turning into or from gloop form takes 1 bonus action.
Gloop Split. In gloop form, you can split into three different entities as an action, your initiative stays as a group, but you can make separate actions, reactions, bonus actions, and movements with each one. You do not copy any items on you. If you are within 10 feet of your clones, you may come back together as a bonus action. You may stay split for 10 minutes. For each round after this time limit that you stay apart, you take 1d10 damage. You may use this ability once per long rest.
Schlumpf. If a wall or flooring has a small crack, you're able to squeeze your way through with relative ease.
Languages. You can speak, read, and write Common and one other language if your choice.


Suggested Characteristics[edit]

When creating a gloop character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6
5.00
(one vote)

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