Gelatinous Ooze (5e Race)

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Gelatinous Ooze[edit]

A large mass moves towards you, slithering and sliding slowly along the cavern floor. As it comes closer, it raises out of the puddle of itself, forming a somewhat humanoid form. It seems to look at you curiously.

Physical Description[edit]

nicholas-wood-slimecorected2.jpg
Art by Nicholas Wood

Gelatinous Oozes are a form of Gelatinous Cube that have become sentient through magical means, and taken on a more humanoid form. They can range from a clear faint blue to a rather opaque bright green. Although they are amorphous creatures, they prefer to take the form of the humanoid race that they are most familiar with. Their height can range anywhere from 5 feet to 8 feet tall, and their weight varies greatly, although typically weighing close to 1,000 pounds.

History[edit]

Society[edit]

Gelatinous Ooze Names[edit]

Male: Cath, Echidna, Fenris

Female: Lilith, Syclla, Nessie

Gelatinous Ooze Traits[edit]

Ability Score Increase. Your Constitution score increases by 2 and your Dexterity score increases by 1.
Age. Oozes do not age, nor do they show signs of aging.
Alignment. Gelatinous Oozes are almost always Neutral.
Size. Gelatinous Oozes can change their shape and form, but their volume never changes. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Blindsight. Using nonvisual senses, you can maneuver and fight as well as a sighted creature. Invisibility, darkness, and most kinds of concealment are irrelevant to you, though you must have line of effect to a creature or object to discern that creature or object. You have Blindsight out to 60 feet.
Oozish Resistance. You have resistance to acid and poison damage.
Free Form. Your body can change its form into any shape that you please, but your volume does not change. You are able to squeeze into 1 inch wide spaces, and stretch yourself across a 15 foot space. You cannot wear or hold items while doing this, unless the object fits in your new form. Your size is still Medium and your base speed does not change.
Pseudopod. Your unarmed strikes deal 1d6 of acid and bludgeoning damage, and have a reach of 10 feet. You are proficient in attacks made this way.
Languages. You can understand and write Common and Abyssal, but cannot speak either.

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