Gama (5e Creature)

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Gama[edit]

Small monstrosity (shikigami), unaligned


Armor Class 14 (natural armor)
Hit Points 22 (5d6 + 5)
Speed 20 ft., swim 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 12 (+1) 6 (-2) 10 (+0) 8 (-1)

Saving Throws Str +4, Con +3
Skills Acrobatics +7
Proficiency Bonus +2
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages of its summoner but can't speak
Challenge 2 (450 XP)


Amphibious. The gama can breathe air and water.

Magic Weapons. The gama's weapon attacks are magical.

Standing Leap. The gama's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

ACTIONS

Tongue. Melee Weapon Attack: +5 to hit, reach 20 ft., one target. Hit: 9 (1d6 + 2) bludgeoning damage and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the gama can't make tongue attacks against different targets.


Toad.png
A gama showing its tongue, Source

The gama is a human-sized toad with marks around its eyes and a symbol on its stomach that resembles the Mirror of the Deep of the Ten Sacred Treasures. The user can summon this shikigami with the Ten Shadows Technique by using their hands and fingers to form the shadow puppet of a toad.

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