Fovia (3.5e Creature)
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|Hit Dice:||8d8+2 (48 hp)|
|Armor Class:||20, touch 11, flat-footed 19|
|Attack:||Slam +11 (1d6+3) or Bite +5 (1d4+3)|
|Full Attack:||2 Slam +11 (1d6+3) and Bite (1d4+3)|
|Special Attacks:||Shapes in the Mist|
|Special Qualities:||Frightful Presence (DC 16 Will), Immune to Cold|
|Saves:||Fort +6, Ref +6, Will +6|
|Abilities:||Str 16, Dex 12, Con 14, Int 7, Wis 10, Cha 14|
|Feats:||Power Attack, Improved Initiative|
|Alignment:||Always Lawful Evil|
Shapes in the Mist (Su) Fovia have an uncanny relationship with the Mists of Avernus, giving them the ability to disappear and create a moving shape of Mists that look exactly like itself. The Fovia turns gaseous (as Gaseous Form) for up to 10 rounds and creates an illusion of itself that may be moved on its turn as a free action. The illusion may only move as far as the Fovia may move at maximum. At any time the Fovia may coalesce back into its real form as a free action. An attack made out of its gaseous form catches characters flat-footed.
Frightful Presence (Ex) The Fovia lets out a sickening roar, frightening anyone who fails a DC 16 Will Save. Affected or unaffected, a creature may not be susceptible to the fear effect for 24 hours.