Flamboyance (5e Feat)

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Flamboyance

You're so good with your blade, you can confuse the enemy and slightly enrage them. This feat give the following benefits:

If you hit a creature with a weapon that has the finesse property, you can make a Charisma (Intimidation) check contested by their Wisdom (Insight) check. Upon a success, they may not attack any other creature besides you on their next turn.

Alternatively, you can make a Charisma (Deception) check contested by their Wisdom (Insight) check. Upon a success, on their next turn, their attack rolls are made with disadvantage.

You may use either of these features a number of times equal to half your proficiency bonus, rounded down. You regain all uses of this feature after you finish a long rest.

3.00
(2 votes)

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